はじめに チュートリアル「SFの宇宙船をつくる」シリーズでは、SFの宇宙船の制作手法を紹介します(※シリーズは モデリング、テクスチャリング、レンダリングの 3回を予定/ コンセプト制作:Markus Lovadina 氏)。
Hi guys, I am trying to wrap my head around modeling this shape around this cylinder shape.
Step-by-step guide of creating a circular hole in the mesh and get a smooth topology after subdivision. With the "Chamfer" and the "Circularize" tools.
A solution would be to use some more segments.
Just some of my modeling workflow. Nothing ground breaking, but it can be interesting to some. In most cases I would hit the 'G' key when I do the same operation multiple times, but since you can't see my keyboard, here I repeated them manually just so you can see what I do exactly.
Object 3: Pneumatic vane Time: 04h and 11min ------------------ it was my third object for the 2019 Polycount hardsurface challenge. - My intention is to share a rendered image of the object, accompanied by its wireframe, highlighting the solutions I found to solve problems and overcome challenges in creating this piece.
Gyazo is the easiest way to record screenshots & videos you can share instantly. Save time with async visual communication that's effortless and engaging.
A one-control 'box roll' rig, built using pure node maths.
Sweden Pipewrench 3D Model - Buy and download 3d models in fbx, blend, obj . Ready for 3d modeling, rendering, animations, games
Object 4: Four Bolt Flange Time: 01h and 57min ------------------ Fourth object of "The Weekly Hard Surface Challenge" launched by the Polycount website in 2019. - I share with you a render of the object, accompanied by its wireframe, highlighting the solutions I found to solve problems and overcome challenges during the creation of this piece.
This is a short process breakdown for my hard surface subdivision modeling workflow. Let me know if you're interested in seeing more subdivision hard surface modeling breakdowns.
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I'll be using this sketchbook thread as a place to warehouse write-ups that wouldn't really fit anywhere else.
hey guys, how would you cleanly terminate a spiral column ?
KRAZ-255B, low poly model KRAZ-255B
Great thread! This is my first time here, and it's been such a help!
Hello everybody! I’m new to maya for the most part, only played around off and took a class for a semester.
And why is that? it's a flat surface..
Generic Sports Car 3D Model - textured Buy and download 3d models in 3ds, max, fbx, c4d, lwo, ma mb, obj . Ready for 3d modeling, rendering, animations, games