A moodboard by Iantic Design on Behance
Vidéo d'exercice sur une topologie hard surface compliqué.Forum de discussion :https://zestedesavoir.com/forums/sujet/4027/modelisationLien de l'objet : http...
More work on Hard surface modeling using Vectorworks, Cinema and Corona renderer.
Ice Tools Pro is another add-on to help you with retopology and hard surface modeling.
In this blender tutorial I have done blender hard surface modeling and created hard surface asset. This blender 3d modeling tutorial will help you to improve...
this work is in the progress of my kitbash set.
Fusion 360, 3DsMax with Vray
Hard surface practice - Done in MoI3D and Zbrush, inspired by Hexeract
Hi guys! Here I'm gonna post some stuff I make. This is Basler BT-67 of canadian Kenn Borek Air Ltd, a modern turboprop version of classic DC-3.
blender hard surface modeling Turret Gun | Hard Surface Turret Gun #blender #hardsurfacemodeling Hi Everyone, Welcome To CGI Dimension In This Video I Will S...
In this free video tutorial, Neil Blevins shows how he textures the hard surface model of a scifi engine using a projection painting technique that
ART 285: Creating a Wire/Cabling Rig in Cinema 4D for Hard Surface modeling
Pendant light Modeling in Blender.Here is a short tutorial that will show how to modeling complex shapes of pendant light in blender by using simple steps, I...
In this blender tutorial I have shown You how to make boolean sphere just in 1 Minute in blender tutorial. This is a blender hard surface modeling trick. In ...
Credits: unknown / #3d #3dmodeling #3dmodel #cgtrader #artstation #3dmodels #3dwireframe #3danatomy #anatomy3d #anatomy #3dsculpture #3dsculpt #3dbase #basemesh #3dart #indieart #indiegames #gamedev #gameart #3dcharacter #sculptures #artsculpture #3dprint #stl #printable #zbrush #blender #3dsmax #maya #substance3d #substancedesigner #3ddesigner #modo #mudbox #marmoset3d #blender3d #unreal #unity #unrealengine5 #epicgames #art #digitalart #cgi #houdini #graphic #graphicdesign #cinema4d #lowpoly
414 single objects and 108 mesh groups by Andrew Averkin which can be used for robots, mechs, sci-fi devices, weapons or any other mechanical things.
Oleg Ushenok and Eugene Apekin have shared another huge hard surface pack for all kinds of projects.
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