Check out the latest Gunpla Gundam News here.
The apparently simple lines and construction of the Wittman Tailwind belie a thoughtful sophistication that even today's aircraft designers can appreciate. By Marc Cook.
interior, Sci-Fi/futuristic created by DAZ Originals and Petipet for Daz Studio or Poser.
The Avatar MAKO Sub “Look Development” comp image as seen in the Behind The Scene of “Avatar the Way of Water”… This incredible team effort and process was orchestrated by Production Designer Ben Procter which really did an impressive job of making the most of everyone on the team. The 3D Concept/Design work was a collaboration between Sr. Designer Fausto DeMartini and Sr. Designer Joe Huira, who together, managed to create some of the finest 3D Geometry I have had the chance to work on to date. Big congrats to the team over at WETA digital for the final Visual Effect version, which truly looked phenomenal on the big screen. The practical extent of build model (EOB), equally impressive especially in person, was realized over at Wild Factory under the leadership oversight of Supervising Art Director Luke Freeborn. The images above were rendered in Keyshot 10 at the time which was given to me to beta test by Henrik Wann Jensen over at Luxion. Keyshot’s Light Manager and Render Queue were essential towards batching renders over night with 100s of different camera and lighting configuration. A big thanks to Douglas Brooks over at Apple for giving me the opportunity to beta test the iMac Pro and Mac Pro on these very complex and heavy scene files, which really helped out making the creative process fast and intuitive. And lastly, a very special thanks to Mr. James Cameron and Mr. Jon Landau for creating such endeavors and giving me the chance to have a small part in it.
Expand your horizons with these galactic space fotorealism designs, featuring infinite vistas, stunning realism, and captivating imagery of the cosmos beyond.
Visionary architect Paolo Soleri challenges us to think of cities as biological entities with his concept of the arcology—a massive, self-sustaining, urban “organism of a thousand minds” designed to exist in harmony with nature. He proposes that the purpose of life is aesthetogenesis: the universe progressively complexifying itself into compassionate, beautiful structures. Soleri showcases 30 potential arcologies through incredibly detailed diagrams, explaining how each integrates itself economically and ecologically into the world and fulfills his aesthetogenic criteria. The scope of his vision ranges from cities designed to span canyons or float on the oceans to cube-shaped metropolises suspended on pillars, and even a space habitat. While comprehensive, Soleri’s focus lies primarily on realizing arcologies that meet humanity’s moral imperative for sustainable urban living.
Discover the art of Pascal Blanché, Cartoon Brew's Artist of the Day.
From The Army and Navy Co-operative Society Store, London 1907 Waiting for the plumbers gave me a few minutes to put up this post. This is a lot more than a bunch of nifty images (but it is that as well). There are some excellent items here that should give some inspiration for fabricating some classic…
Finally here is part two of my Sept 27 posting: http://dreamsofspace.blogspot.com/2013/09/eagle-has-landed-story-of-lunar.html Dwi...
Explore this photo album by Andy Moore on Flickr!
Personal Work
Tumblr. Pure effervescent enrichment. Old internet energy. Home of the Reblogs. All the art you never knew you needed. All the fandoms you could wish for. Enough memes to knock out a moderately-sized mammal. Add to it or simply scroll through and soak it up.
IDW Publishing's Star Trek comics follow the adventures of the Enterprise crew as they explore strange new worlds, seek out new life and new civilizations, and boldly go where no one has gone before. In Star Trek #29, the Enterprise continues its five-year mission under the command of Jane Tiberia Kirk. Yup, that's right: The…
A sweet and humorous point'n'click game set in a dystopian cyberpunk future.