So yeah… Basic human model or how to stop screaming and do retopo with purpose. Now, I’m a noob at this, so I’ve decided to test topology as I go, starting with shoulders. It’s a Rigify rig for now and with a little fix…
Learn a fundamental technique for speeding up character retopology significantly
7 | #3dmodels #3dprinting #3dcharacter
Mesh topology - 3DTotal Forums
jayanam writes…
I have been doing low poly, box modeling, poly pulling for a long while, and in that aspect, I'd say I'm not doing bad.
📌Human knee topology. #3DModeling #DigitalDesign #CGIcreations #VirtualRealityArt #3DVisualization #ComputerGraphics
In this lesson we will learn one of the ways on how to re-typologize our models in a unique way.Follow me on Facebook https://www.facebook.com/aboutoneminute...
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I'm working on some retopology and the different approach to use for a nice outcome. This is a focus on leg and the different foot topology. The model I've been working on is a free model by Ozne000 (CGTrader)
At long last I finished this tutorial. Hopefully this will make body retopology a bit easier Bonus Package: https://gum.co/XwJuq YouTube https://www.youtube.com/dannymac3d Instagram https://www.instagram.com/danny_mac3d/