Low poly prop modeling and texturing by Liquid Development for Borderlands 3
lantern prop modelling.this is mine first attempt in substance painter,made my own smart materials .learned a lot. "softwares used" modelling-3ds max uv unwrap-maya texturing-substance painter rendering-keyshot post-production-photoshop
Any idea how to model this? should it be a texture or geometry?
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Volkswagen Beetles model in Maya - Basic Tutorial Chapter 01Watch Tutorial of Volkswagen Beetles model in Maya for Beginners . Visit our website more tutoria...
Putting the ILL in illustrator
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Learn how you can easily model a tractor tire in Autodesk Maya by using tiling patterns, snapping, curves and the bend deformer.
Airship-practice by Xuexiang Zhang on ArtStation.
[PR] アイスクリームやホイップみたいに#8221;ねじり#8221;のあるモデルはmayaを使ってどの様に作れば良いのか教えてくれるチュートリアル動画があったのでご紹介です。使うツールさえ知っていれば簡単に作る事
First two renders are made in Substance painter, second two renders in Marmoset Toolbag. I was texturing this mode 2k resolution. This is 3d model of this alarm clock was created by Anton Ageev. https://www.artstation.com/grim Thanks for the cool booster in textures!
[PR] 16houresと書いたんですが、これが16時間で出来るの?!houresとdayが間違ってるのかと、一応英語を和訳しましたがやはり時間でしたね! 単純なジオメトリーだと思いきや木の質感がそのまま入ってたり、細
Some typical models from New York street. All models with good subdivion friendly topology and unique optimize UV set.
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UPDATE: Hey guys. After sometime from being away from doing lowpoly prop modeling, I'm officially back into it.
Canon 5d Clay render for case studie designed by Mikael Eidenberg. Connect with them on Dribbble; the global community for designers and creative professionals.