a few examples of some of the things that prisoners have managed to create out of seemingly nothing
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Fabrikat: Linus Model: Bass Typ: Violine Mensur: 30" Hals: Riegelahorn Griffbrett: Ebenholz 12″ Radius, 22 Bünde Halsbreite: Sattel 43,1 mm – XII.51,00 mm Sattel: Bones Inlays: Dots - 12. Bund Custom Inlay -Ahorn Korpus: Riegel Ahorn - Decke aus Fichte - Soundblock- Swamp Ash Tonabnehmer Neck: 7,8kOhm Linus Custom JB-Style TonabnehmerBridge: 8,4 kOhm Linus Custom JB-Style Schaltung: 2 x Volumen, 1x Ton Hardware: Verchromt - Ebenholz Tuner: Kluson Bridge: Linus - Tune-o-matic Style Strings: Fender 40 - 60 - 80 - 95 Seitenlage: 1. Bund E-020 G-015 17. Bund Low E-095 G-075
Shout out to this Roblox scythe
We owned pretty deadly weapons!
The entire set of glass weapons made for the skyblivion project, pretty
A pretty complicated interactive/gameplay model where the player can buy various equipement such as weapons, ammos, upgrades, and bone charms.
Follow @gunfeed @slrrifleworks ・・・ @slrrifleworks_alfredo ’s MPX is pretty trick. http://gunfeed.net #gun #guns #gunporn #gunsdaily #gundose #weapons #weaponsdaily #bossweapons #badass #sickguns #2a...
I've worked on Endnight's The Forest for about 3 years now. With it now finally released I decided to upload some of my work that has accrued over the years. Looking through some of my older work I can appreciate how I progressed as an artist. Most of the weapons took 2-4 days with most of them being on the shorter side. Turnover was pretty quick as we updated the game pretty frequently. Most weapons started as just a simple image, just a few of them had actual concept art behind it. I really appreciated the freedom the game director gave me to work in my own style. Meshes got detailed in Zbrush and were prepped for baking in Marmoset and texturing in Substance Painter.
I've worked on Endnight's The Forest for about 3 years now. With it now finally released I decided to upload some of my work that has accrued over the years. Looking through some of my older work I can appreciate how I progressed as an artist. Most of the weapons took 2-4 days with most of them being on the shorter side. Turnover was pretty quick as we updated the game pretty frequently. Most weapons started as just a simple image, just a few of them had actual concept art behind it. I really appreciated the freedom the game director gave me to work in my own style. After a quick blockout in Maya most meshes got detailed in Zbrush and were prepped for baking in Marmoset and texturing in Substance Painter.
I have a lot of weapons in the firearms section, and over the years I have submitted some pretty cool artillery like handguns, assault rifles like the
When you come across a dungeon in Skyrim, you can be pretty sure there's some shiny loot or powerful weapons waiting for you within. But there's one location
Sorry these weapons have been funneling out rather slowly! Been pretty busy lately and then had some funky issue with the rendering of this video, but it's f...
I recently watched the first season of RWBY by RoosterTeeth. For a purely internet based show, it's pretty entertaining, and it's got some great weapons... Bow-Staff (And Nun-Chucks)
It’s a trench knife! based on the many weapons from Madness Combat. I’m pretty sure i’ve already turned this one into a Blade & Sorcery Mod. - Trench Knife - 3D model by Milacetious
I'm trying to improve my animation skills lately, so to warm up I decided to make some more animated swords! I'm pretty happy with these, and I'll probably be making more in the future, perhaps with different types of weapons.
TORONTO - She had no previous experience wielding weapons or marching through knee-deep snow across frigid glaciers, but 26-year-old Scottish actress Rose Leslie said it felt pretty natural stepping into the role of Ygritte on "Game of Thrones.