Material study with photoluminescent paint on glass, acrylic, and polypropylene surfaces. 2014
Explore Toe Thu's board "Material studies" on Pinterest.
Material Studies: Metals
You can find me here: https://www.instagram.com/shawtyalice/ https://pinterest.com/shawty_alice/
Focusing on clean and correct materials, I made some materials using Photoshop, Zbrush, and Substance Des/Painter. Will probably put them up on Substance Share at some point.
ArtStation is the leading showcase platform for games, film, media & entertainment artists.
ArtStation is the leading showcase platform for games, film, media & entertainment artists.
some material studies I've completed so far, Id like to reach a 100 of these. hope you like them
hello! it's been a while since I posted anything, been doing some material studies here and there and finally finished the sheet, I have been thinking of maybe making a gumroad or some sort of tutorial for the process on how to make these but not sure about it XD. Hope you enjoy and like them! extra points if you can guess all the materials!
I've been doing some material studies for fun and practice. Definitely want to keep doing more since they're so helpful and pretty quick.
A combination of material studies to aid the final drawing of the Tibetan Warrior
I try to understand material properties
Practice 2D rendering of various materials
Hello all, this is my first entry into what will be a series of studies on different materials, including but not limited to metals, plastics, paints, wood, refractive and SSS materials. I will continue to add to each category as I finish more examples. I do not claim that these results are scientifically accurate in look, they are only the result of personal studies and observation done outside of work, to further my own knowledge and skill. It would be great if this could help somebody else too, so please like, share or comment if you find this helpful, and please feel free to hit me up with any suggestions or thoughts, should you have any. All shaders and renders are done in Houdini.
First part of my material studies.
My take on a few textures in the Overwatch style, some are more directly referenced than others. Had a lot of fun with these and a big thanks to Simon Fuchs, who's posts of the work on the new Overwatch maps have been both great reference and inspiration. 124% Substance Designer. P.S. Always looking for all types of work and opportunities
Just some digital painting studies of various materials and textures.
Digital Art, Autodesk Maya (All Versions), arnold
Hello everyone, I was recently asked to build a snow material in Arnold that not only gave the snow that 'powder' feel it has, but also the light glint effect that we so commonly associate the look of snow with. It turned out to be a bit of a simpler process than I thought it would, and I sincerely hope this provides enough to kick start your own interpretation of the material and its surface, build upon this platform and produce something even better. I have always enjoyed and appreciated the feedback that I have received from the community and I welcome anyone to reach out and contact me should they have any questions regarding this, or anything else for that matter.