https://www.unrealengine.com/marketplace/modular-prison-interior Modern Detention Facility with Cells, Control rooms, Food Court and Bathroom. Completely modular modern prison interior with customizable pbr materials and decorative elements. Modules can be used to create prison cells, detention control rooms, food courts, and bathrooms. Details include alarms, armored phones, beds, bunk beds(with mattress, blanket and pillow), books, magazines, cabinets, chairs, clocks, columns, 3 type of wall pieces, stairs, computers(screen, mouse, keyboard), different kind of trays and cookwares, traycarts, tables and desks, detention control switches, exit signs and lamps, food counters, loudspeakers, ipphones, boards, railings, shelfs, security cameras, showers, modular ventilation and 2 types of decals(water puddle and tally marks on walls). All assets created by me.
Project includes everything from meshes, materials to particle effects, sounds effects and decals. Contains; modular structure meshes, graffiti, damage and grunge decals, detail textures, water and steam/smoke particle effects, and a detailed subway train. Marketplace Link: https://www.unrealengine.com/marketplace/subway-environment
This scene was created as my final major project at university. It is based on an environment, from the PS4 title The Order: 1886, aboard the airship 'Agamemnon'. I tried to take that scene and make it my own using Unreal Engine 4. The scene was modeled, textured and lit in it's entirety by myself in roughly 5 months along side other projects.
hi guys! I've just started this new level art project boosted by influence from doom and scifi stuff.
LATEST: ___________________________________
Strange things started to happen in the old library after preparation of secret project, called The "Bookworm Experiment". __________________________ Responsible for all aspects of the project. Low-poly Environment Scene Rendered in UE4 __________________________ The inspiration for the scene interior came from "Chetham's Library" one of the oldest libraries in the UK. I modified it to suit my needs and purpose of the story. __________________________ Melody in the background is "Unknown Fear" by Darren Curtis Link for the music: https://www.youtube.com/watch?v=S5FWVGfCGG8
I've posted a few WIPs of this scene in the WAYWO thread but I figured a would give this it's own thread at this point.
Last Update: Hi nice people,
Hello everyone! This is my latest project and first post on polycount. I created an environment using unreal engine 4.
Finished up with the polish stage on this 10 week student project. Final Video: [ame]www.youtube.com/watch?v=7OEm-SBOe4I[/ame] Final Beauty Shots:
Latest update: Hello everyone! I started working on a new environment/diorama. The theme is Steampunk combined with Retrofuturism.
Hey, I thought i'd post an environment I've been working on, (for probably far too long), a sort of Jetson's / retro futurism inspired level in UE4 :).
EDIT-Most Recent screenshot 7/1/14 Hi Polycount,
[UPDATED SCREENSHOTS AND ADDED VIDEO] [vv]108889106[/vv]
Hello fellow counter of polys! As part of my minor I'm putting together a game environment, alongside of some workflow experiments.
Hey Guys, This is a piece I have been working on at a pretty slow pace due to a busy schedule but with the summer around the corner and some more free time I want to continue working on this.
Hey guys, I'm updating this intro as this was to be a showcase for a friend but no longer needs to be used for this purpose so I'm free to do what I want with the scene now I've decided to set it in a rocky mountain setting full of pine trees and a big river running through the middle.
Sci fi environment done in Unreal 4
Hey guys, I am starting a new personal project which is going to be a mix of steampunk and the Harry Potter universe.
Emile Van Den Berghe prepared a breakdown of his realistic scene made in UE4: blockout, materials, vegetation, and lighting.