The Frontline Gamer recently revealed to the world over Christmas the new scenery from Sarissa Precision. This is HDF laser cut Sci Fi...
The ultimate armour modelling blog
Space Engineers is a sandbox game about engineering, construction, exploration and survival in space and on planets. Players build space ships, space station...
Machinery works
Publisher contact: [email protected] This publisher offers you the best of science fiction Assets, here you will find the best futuristic vehicle designs on the market, it's not me who says it, Our ***** customers saying it ;)
Enlist Citizen is a Star Citizen Referral Code member club. Use StarCitizen referral code STAR-GN2F-6JLW to receive 5,000 UEC credit and useful club perks!
In this quick guide, you will learn how you can easily view the logs of a Docker container on your system. This helps with debugging.
“ THE EXPANSE - ‘Why We Fight’, 6.05 “Camina, I’m going to stay here with Josep.” ”
New Federal-Smuggling boat
Invi Air's smart composite resists moisture, reduces diffuser condensation by 95%, allowing for higher thermostats and lower energy consumption.
Freelancer
国内向けストアページも存在していますが、予約は始まっていません。
New commissioned work for CGPitbull. Texturized with Substance Painter. Models in AssetStore: https://assetstore.unity.com/publishers/3815
chart medium and small ships
For when additional views are required.
Generic Cargo spaceship Made in cinema4d R12. Other formats have textures too. .fbx format is good for importing in 3dstudio max and Maya. Polygons 32790
A few of the sketches and final concepts I worked on for Civilization: Beyond Earth and its expansion Rising Tide.
Another weapon block for my Space Engineers mod, "Aryx Weapon Enterprises". The M1A-240 "Cyclone" Strike Cannon Turret is an artillery piece designed for ship-to-ship combat, firing 240mm cannon shells at high speed over long range. This was a remodel of my cannon turret, as the previous version wasn't quite up to my modern stylistic standards. Modelling was done in vanilla Blender with SEUT in use to export to an in-game format. At 39,359 triangles, it's fairly low poly for a 3x3x2 block, leading to a poly/block density of 2,186 triangles per block volume, with LODs in place to ensure good performance.