Initial UI Mockup for a "on hold" game titled "Flameless".
These were some concepts I've done prior to creating the new map for shufflecats. Enjoy!
Some Buildings concepts I did to determine more clearly how we could approach shape and texture stylization for our environements in Sifu. This also includes some researches around textures simplification depending on the distance of the buildings.
I am character designer and visual development artist with 15 years of experience in the entertainment and design industry. In my spare time, I love drawing, painting, collecting hundred of notebooks with rough sketches, managing my own personal projects, watching movies and creating stories full of fantasy and color. ^^
Luca Pisanu recently took up the challenge of using Autodesk SketchBook as part of his Viz Dev process, and demonstrates his method for creating production concepts (sketching, cleanup, layering, painting).
Some of the character viz dev work I did for Kultiras. I got the lofty task of designing all the main costuming. It was probably my favorite thing to do.
This tutorial shows several methods of saving multiple render elements.Models provided by VizPeople: http://www.viz-people.com/
Базовый курс с "НУЛЯ" за 10 часов: https://youtu.be/zm3kva876WY
Hey everyone! Here is my take on the Guerrero House by Alberto Campo Baeza. I lit the scene with static Directional Light and a few point lights. Shadow artifacts are killing me… You can watch the walktrough video he…
👨🏼🏫Más Tutoriales: https://3dcollective.es/🎓Nuestra Escuela: https://school-ing.es/🌍Comunidad: https://www.facebook.com/groups/3DCollective.es/Segunda ...
Making simple interior scene in SketchUp-3ds max-Corona render and Photoshop.Hope you like it.
Hola como están aquí quiero compartir con ustedes el seminario de iluminación arquitectónica para los que no pudieron verlo y quieren participar espero tambi...
An introduction to a 6 part tutorial which follows an interior visualization project 'live and unscripted' from start to finish. Starting with the raw models...
Out of date - see https://youtu.be/PP7Jq2tzj4w for the updated tutorial--------------------Learn how to create materials for realistic translucent leaves and...
Tutorial How reduce max file size Using #XRefs and #Proxy in 3Ds Max to save render and Reducing #Polygon Count Read full article: http://frametalks.com/abou...
Render
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When it comes to 3D graphic modeling and animation design, 3ds Max is usually one of the primary choices to consider. However, the software package itself is a quite hard to learn — and extremely hard to master. [mainimage] In addition to our past pub
Convert 3D Model to 2D plan in 3ds Max
شرح طريقة إدخال موديل جاهز لمشروع ببرنامج 3ds max مع الخامات الكاملة لهبالطريقة الصحيحةو التعديل على الخامات الجاهزة لتناسب المشروعلتحميل الموديلات المستخدمة...