Documentary "Neanderthal, on the steps of another humanity" Court-jus Production - 2022 - 52 min A documentary by David Geoffroy This documentary first aired on France 3 Normandie June 8th 2023. Replay link (in French, needs free account): https://www.france.tv/documentaires/societe/4411327-neandertal-dans-les-pas-d-une-autre-humanite.html :::::::::::::::::::::::::::::::::::::::::::::::::::::::::: Synopsis: "Threatened by marine erosion and global warming, the site of Le Rozel (Cotentin, Normandy, France), delivers rare vestiges of the daily life of Neanderthal groups who occupied this remarkable point of the Normandy coast, about 80 000 years ago. Among these fragile remains, about 3,000 footprints have been unearthed by archaeologists: the largest collection of prehistoric footprints in the world. As the discoveries are made, the archaeological investigation takes us on a journey through time, in the footsteps of this other humanity that has now disappeared." https://en.wikipedia.org/wiki/Le_Rozel https://fr.wikipedia.org/wiki/Site_pal%C3%A9olithique_du_Rozel (FR) :::::::::::::::::::::::::::::::::::::::::::::::::::::::::: Director: David Geoffroy Production: Court-jus Production - France Télévisions / France 3 Normandie With the support of: CNC - Centre national du cinéma et de l’image animée DRAC Normandie / Préfet de Normandie SOS NEANDEROZEL & Communauté d'Agglomération du Cotentin Scientific advisors: Dominique Cliquet, Bruno Maureille With the participation of: Matt Pope, Ashleigh Wiseman, Alexia Hermier, Gilles Laisné et Quentin Goffette Original drawings: Emmanuel Roudier 3D: Nicolas Cayré :::::::::::::::::::::::::::::::::::::::::::::::::::::::::: I was in charge of creating in 3D the paleolithic environment in Unreal 4. I've created the landscape using an heightmap generated by DEM.Net Elevation API: https://elevationapi.com (Xavier Fischer - DEM Net Elevation API (elevationapi.com) IGN RGE Alti sous licence ouverte Etalab 2.0 ). Then I've made the cliff using modified Megascans assets, added vegetation, lighting (using Ultra Dynamic Sky plugin), put the 2D illustrations made by Emmmanuel Roudier and rendered the sequences in UE4 (and UE5 for the "Cotte Saint Brelade" ones). I also made in Unreal the "Cotte de St Brelade" paeolothic environment, located in Jersey (https://en.wikipedia.org/wiki/La_Cotte_de_St_Brelade).