What does a User Experience Designer do from 9 to 5? Well, a lot of stuff. The list below aggregates most common methods and deliverables produced by UX Designers as they craft amazing experiences…
The UX Knowledge Base Sketch collection is for UX designers and anyone interested in UX design, UI design (and some related fields) or in sketching.
Knowing how human memory works allows us to improve the users’ experience. This UX Knowledge Base Sketch summarizes some of the most significant concepts of human memory for user experience design…
Elastic Energy - Knowledge Bank - Solar Schools
How to design a good offboarding experience?
Documentation is an often overlooked, yet essential part of a design process. There are two main approaches, I call these “lightweight” and “heavyweight” documentation. In many cases, you’ll find a…
Prioritization is an essential & ongoing activity during the product development process. Why? Here are some factors:
User Scenarios are basically short stories about the users (and their representations, the User Personas) trying to achieve their goals in their context.
Answering this question helps you create an overarching narrative for your product vision and strategy!
Bank App Concept: UI/UX designed by Ronas IT | UI/UX Team. Connect with them on Dribbble; the global community for designers and creative professionals.
Bank APP UX/UI Design designed by Matthew Mandravelis. Connect with them on Dribbble; the global community for designers and creative professionals.
Types of Energy - Knowledge Bank - Solar Schools
Creating Empathy Maps is useful for synthesizing research data in order to better understand the users. Empathy Maps are great for creating Personas, identifying users with different mindsets.
This sketch summarizes the Design Sprint method invented and popularized by Google Ventures and Jake Knapp.
This sketch is about a possible — yet very detailed :) design workflow — , and at the same time it serves as a table of contents for the UX Knowledge Base Sketch series. This is the 100th sketch!
So let's say it turns out that you'll need to localize the product / service you're working on to certain countries. What are the main design aspects? This sketch summarizes some of the main things…
At the beginning of a UX research and design project a stakeholder interview should be conducted in order to find out the followings:
A Userflow is a sequence of steps the user needs to take in order to accomplish a task inside an application or a website.
Tricks, tactics applied in order to make the users do something they did not intended to do in the first place.