Threedom™ is made up of three distinct oranges for a warm spring show. The result is an evolving display in sunset shades.
I worked as an environment artist on the game Lost In Random. Here is one of the levels I was responsible for, Threedom. I'm posting this one in two parts since it's so big.. This is the first part of the level, here is the second part: https://www.artstation.com/artwork/RnyEny A link to some more info about the project: https://www.ea.com/games/lost-in-random?isLocalized=true Super special thanks to Juno Holm - Prop Artist https://www.artstation.com/joholmart Olov Redmalm - Creative Director https://www.artstation.com/redmalm Victor Becker- Art Director https://www.artstation.com/victorbecker Klaus Lyngeled - Head of Game Development Daniel Lindqvist - Environment Artist Maria Svenningsson - Producer Ossian Borén - Level Design Elsa Varland - Prop Artist / Concept Artist (Banners etc) https://www.artstation.com/elsavarland Tommy Karnerfors - Prop Artist / Character Artist (The big spider Vehicle) Brothers Interactive (The Triplet Robots) https://www.artstation.com/brothersinteractive The list goes on... Huge thanks to the whole team at zoink/thunderful. It's been a pleasure working with you all!
A blog about art and illustration.