I worked on these designs in 2014, as a concept artist at Spiders Games (France). Here are some Gameplay boards I made for the creatures and skills for the game The Technomancer (2016 Focus Home Interactive), an action RPG set on a post apocalyptical plant Mars. Spiders Games counts some of the coolest and braviest guys of the industry I know so far, and now some of my best friends. Copyright Spiders and Focus Home Interactive.
I worked on these designs in 2014, as a concept artist at Spiders Games (France). Those are some of the deadly creatures you will find in the game The Technomancer (2016 Focus Home Interactive), an action RPG set on a post apocalyptical plant Mars. Spiders Games counts some of the coolest and braviest guys of the industry I know so far, and now some of my best friends. Copyright Spiders and Focus Home Interactive.
THE DAILY TECHNOMANCER! A small publication Zine for The Smiling Cult Of The Forever Digital Technomancer, an art cult located in Springfield IL.
Concepts I did for a post-apocalyptic RPG set on Mars. Aurora is the newest of the large water companies. It was originally a small confederation of independent water researchers; pioneers. This company operates using mysticism and faith. This religious ideal is so entrenched in their philosophy, that each newborn receives a “virtue name” that is designed to guide their entire existence. The Technomancers are elite combatants whose mystical power lies in a pre-Turmoil Earth technology. Apart from their military role, Technomancers are also guardians of the knowledge. They have enormous political power and guard their secrets and powers jealously, their mystical powers and speech raising them to a semi-divine status in the eyes of the people. Mary ("Mercy") is a bit off, with a baroque and extravagant look, she clearly lives in a world of her own. © 2013 Focus Home Interactive
Hello! Concept by: https://www.artstation.com/orangefreeman
Christmas Project: 2000(ish) points of Necrons [+INDOMITUS]] - Forum - DakkaDakka | Like other forums but with less CAPS LOCK.
Character design for fun :)
A redesign of a character I drew back in 2014
Key Art Character Illustrations for Wildcard Alliance by our Character Concept Artist Narendra Adi https://www.artstation.com/bukandewa Art Director: Dan Fadness https://www.artstation.com/danielfadness Creative Director: Finnian MacManus https://www.artstation.com/fmacmanus Assets provided by Wildcard Alliance
Heart Beat Sensor 2.0 Design for Call of Duty Ghosts - I was fortunate enought to take this design from concept to production model. This version is arm mounted rather than the original weapon mounted design in modern warfare 2.
Technomancer ready for battle
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