Product Link: https://www.artstation.com/a/37690471 505 Floor Texture Reference Images. You can use these interesting references to create wonderful works. 🔘 Content: 505 high-quality images jpeg 6K Resolution 🔘 It can be used for: Environment design Reference Texture & Material Reference Sketching Reference Modeling Reference Painting Reference Concept Art Wallpaper Print And Etc. Note: We have used artificial intelligence and Photoshop to produce this product. Good luck to you! ⭕ Similar product: My Store Link: https://www.artstation.com/a/612551
Hand painted texture
Another retro prop from my garage. This time something a little smaller but no less interesting I think. This knife has been around about as long as I have. ----------------------------------------- This is the first prop I have made since getting my first job in the Industry so I wanted something a litter smaller to focus on this time. I did play around with the idea of adding a blade to it as well but in the end I made it the way I found it and captured it in my ref photos. Later in the modelling stage I did actually move some of the process over to blender to try out some of the hard surface plug ins I see so often but had yet to try out myself. I found these to be really helpful and I want to use blender a lot more in future projects. ----------------------------------------- For now thanks again as always to the 3D Fast Track community for all the feedback and for helping me to get this project to the level its at now.
Hey guys, I'm working on a university project and am looking for some critique/feedback.
Download this Premium Photo about Illustrated frozen ice texture, and discover more than 60 Million Professional Stock Photos on Freepik
So, I was bored, so I downloaded the entire decompiled valve map pack and made a program to keep track of every time a texture was used. Before I go...
Электрический щит. Цены за сборку и проектирование. Фото примеров собранных электрощитов на заказ. От недорогих до очень дорогих щитов.
A card illustration I did for Ethernal Heroes
ArtStation - StylizedMoss_SubstanceDesigner
Material study of sandstone with desert varnish created in Substance Designer.
Product Link: https://www.artstation.com/a/42908200 Stylized Environment & Props Bundle VOL07 [70%OFF]: https://www.artstation.com/a/44357223 404 Stylized Fantasy Stone Texture Reference Images. You can use these interesting references to create wonderful works. 🔘 Content: 404 high-quality images jpeg 4K Resolution 🔘 It can be used for: Texture design Reference Digital Painting Sketching Reference Modeling Reference Painting Reference Concept Art Wallpaper Print And Etc. Note: We have used artificial intelligence and Photoshop to produce this product. Good luck to you! ⭕ Similar product: Stylized Environment & Props Bundle VOL01: https://www.artstation.com/a/28261111 Stylized Environment & Props Bundle VOL02: https://www.artstation.com/a/31867230 Stylized Environment & Props Bundle VOL03: https://www.artstation.com/a/31867231 Stylized Environment & Props Bundle VOL04: https://www.artstation.com/a/33589412 Stylized Environment & Props Bundle VOL05: https://www.artstation.com/a/34090028 Stylized Environment & Props Bundle VOL06: https://www.artstation.com/a/39909539 To view more products and discounts, please visit my store: https://www.artstation.com/a/612551
I made this model in Maya and Zbrush, it is my first approach to low poly modeling with normal maps. I converted a паз 672 to post apocalyptic vehicle following my concept.
Does anyone know where to find info on baking models in Substance Designer using UDIMs?
Entirely procedural ground & roads generator created in Substance Designer. All the variations are generated from a single graph using exposed parameters. Available for purchase on Gumroad: https://gum.co/gBwBY Features: -36 presets accessible through a simple drop down menu -10 easy to use parameters to customize the presets to your liking -150+ "DevMode" parameters for expert users wanting to further tweak every little detail Included: - .SBS file: Fully organized and commented Substance Designer graph (Requires Substance Designer 2018) -.SBSAR file : Generate an infinite number of variations using exposed parameters. (Use Substance Player, available for free on allegorithmic's website: https://www.allegorithmic.com/products/substance-player ) -36 Texture sets variations pre-rendered at 2048x2048. Each texture set corresponds to a preset accessible within the Sub
Hello everyone, I wanted to share an environment I have been working on for a while now.