GMC All Terrain Concept Design Renders by Li Cheng Hsu
In today’s video, I’ll show you a simple trick to create a realistic terrain in Lumion.✅Join this channel to get access to my files:https://www.youtube.com/c...
Here's a selection of assets I had the pleasure to create for Darksburg! Darksburg just launched it's new update "Going Rogue" on Steam, check it out https://store.steampowered.com/app/939100/Darksburg/ Art Direction https://www.artstation.com/kuru Concept artists https://www.artstation.com/sicaeth https://www.artstation.com/zellk https://www.artstation.com/julien_mailly
Highpoly model of the Demonpirate Treasurechest (patent pending). It's part of a scene from my personal project. Basemesh in Maya, sclupt in ZBrush.
pinned! Here's to 2015! 2014's thread 2013's thread 2012's thread
Explore amazing terrain and landscape renders created by fantastic artists using World Creator, the elite realtime Terrain and Landscape Generator.
Scene Renders for my C56 Lynx model. Since it's a development of my original TB/A-56 Lynx design, I wanted to recreate some of the renders with new assets and techniques I've learned since I made the original model, including scattering, proper terrain generation, and fluid simulation. View the studio renders here: https://www.artstation.com/artwork/5vPlA8
Here is a piece I did 90% in 3d, using Octane. I included some renders I did using terrain assets from terraindomain.com. People need to check the site out!
Had an amazing opportunity to create procedural terrain materials for Pioneers of Pagonia by Envision Entertainment. Materials were made during early stages of development and showcased renders may not represent the final look in game. The process required a lot of research and multiple iterations per material. There were no concepts, just brief descriptions and photo references, and I had to come up with something that would match the art style of the game. . Art direction and feedback: Timm Schwank, Marius Kröger and the rest of the team <3
A Bryce 3D Render using paintings Hansmar (a member a Daz 3D) shared with us on Show Us Your Bryce Renders, https://www.daz3d.com/forums/discussion/528691/show-us-your-bryce-renders-part-12/p78 manipulated in the TE Filter Program (www.daz3d.com/bryce-terrain-editor-advanced-filters) after changing the resolution and making it a 16bit grayscale tiff. Material from the (https://www.daz3d.com/bryce-7-1-pro-grand-mountains) modified and the sky is a preset which was modified.
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I had a question the other day and thought I could maybe find some answers here. I have been working on improving my rendering abilities (mainly using keyshot). And I noticed a common thing people who are very good at re…
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House on a Ravine: Texturing, Lighting and Rendering tutorial
Lumion is 3D rendering software made especially for architects. If you have a 3D model of your design, Lumion can help you bring it to life. Try for free.