Hey there, I thought it was time to create a thread for the materials I create in my spare time.
Hi Bugo, I have a good one for you. How to make a random square stone like the one in this image attached.
Just started learning Substance Designer
99 materials that I made as an exercise in the last months. Get access to all my textures: https://www.patreon.com/Sillet Get the SBS and SBSAR: https://gumroad.com/juliosillet#cvQzC Download the textures for FREE: https://gumroad.com/juliosillet
Spent the last weeks working on this little material collection available on my gumroad : https://gumroad.com/talyn I wanted to work many different textures on a single theme with common aspects. I decided to start with a metro station because of the variety of materials we can found and I'll continue to explore other themes. For this one, I especially used parisian metro photo references. 100 % made with Substance Designer and rendered in Marmoset.
Some of the materials I've created while learning Substance Designer. Thanks to Josh Lynch for the great tutorials.
Don Arceta talked about the way he approaches material production and how to present your textures in the best possible way.
This is my first package released on Gumroad (and it's free !) : https://gumroad.com/l/jLSFJ I created this package from my work on my graduation project : Cheestory, a puzzle game using Unity. More informations on my portfolio : https://www.artstation.com/artist/chamerlat What you'll find in this package : - 5 Base Materials (4 types of cardboard & duct tape) - 4 Preview sphere examples + the scene - 2 Cardboard Smart materials - 1 PDF tutorial to understand how smart materials work All the materials were created using Substance Designer 5.6 and Substance painter 2.6 Indie version. I created 3 different layers for the cardboard (the surface, the teared one and the background layer) and blended them in Unity using a custom shader created by Cesar Creutz
SubstanceDesigner
Hello Guys, i like to share with your some of my materials i did it before on substance designer and i'm happy to share it with your for free. this 2K resolution and you can find the link under every material image preview. and here's also my short tutorial to know how to add water level on my materials, but sorry this's Arabic video but i think you can watch it without sound. https://www.youtube.com/watch?v=O92oUNLhY4I and please don't hesitate to share it and donate my materials if you want :)
https://gumroad.com/jari Just another smart material which is hopefully helpful. Thanks for checking it out!
서브스턴스 페인터를 활용하여간단하게 청동 재질을 만드는 방법 입니다.This tutorial makes simple bronze material using 'Substance painter'.
It was a great honor to collaborate with LevelUp Digital and Daniel Thiger on a new Substance Designer tutorial! Throughout this tutorial I will be showing some of my techniques on material creation while also exploring more creative ways of doing a random pattern generator fully in Designer. I also went over some hybrid workflows of combining scanned assets like leaves, pebbles and twigs to add more realism to the entire material. I really enjoyed doing this tutorial and I hope you'll find it useful too! Link for the tutorial: https://gumroad.com/a/756454515/QnGByh
Hey guys! I decided to make another smart material, this time something I hope will be very useful. Hope you guys like it! Grab it here! : https://gumroad.com/jari
This Package is Included 30 High Quality and Procedural Wood Smart Materials (spsm) https://www.artstation.com/a/13875544
A fully procedural Substance material. Everything was made entirely in Substance Designer. I've been meaning to do some hard surface substances for a while now so I finally decided to try one after getting inspired by a certain well known 3rd person shooter. :D This substance is also going to be part of my 'Substance Material Collection 2' that I'm working on to release on Gumroad as soon as it is done. Enjoy!
:) for a good game "BulletVille" https://twitter.com/NowwaCorp
Leather Smart MaterialsDownload link: https://www.artstation.com/a/1306479833 high detailed Leather, Suede, Nubuk, and skinsmart materials (spam).Advantage o...
Rust smart materials for substance 3d painter Download Materials: Metal damaged materials vol 01 https://www.artstation.com/a/27527139 Metal damaged materials vol 02 https://www.artstation.com/a/28980710 YouTube channel: https://www.youtube.com/channel/UCD-j87_jgStQjE7XncE94XA Instagram:https://www.instagram.com/javad_rajabzadeh/ My products Preview: https://www.canva.com/design/DAFYmXtrQj0/7NKj79mMJTOHJ8bLTqpdTg/view?utm_content=DAFYmXtrQj0&utm_campaign=designshare&utm_medium=link2&utm_source=sharebutton Other products Medieval Wood & Metal Smart Materials for Substance 3D Painter https://www.artstation.com/a/27179283 Basic Metal Smart Materials https://www.artstation.com/a/19692015 Ultimate Gun and Weapon Smart Materials for Substance 3D Painter https://www.artstation.com/a/23993039 Post-Apocalyptic Smart Materials https://www.artstation.com/a/18209145 Metal Smart Materials vol 02 https://www.artstation.com/a/10437646 Basic Metal Smart Materials https://www.artstation.com/a/19692015 Ultimate Gun and Weapon Smart Materials for Substance 3D Painter https://www.artstation.com/a/23993039 Post-Apocalyptic Smart Materials https://www.artstation.com/a/18209145 Metal Smart Materials vol 02 https://www.artstation.com/a/10437646
Smart Materials I created using the anchor system in Substance Painter. I didn't have any specific goals in mind for the project, I mostly wanted to play around with the anchor system and practice different layering and masking techniques.