Hello.
Download the .sbs from my Patreon page https://www.patreon.com/sharpstanceSubscribe for more material breakdowns!Artstation post https://www.artstation.com/a...
Rawk material - Substance Designer material contest by Hugo Beyer on ArtStation.
A replication of two images available on Pinterest (https://www.pinterest.se/pin/406872147585639493/) (https://www.pinterest.se/pin/406872147585639496/) Created in Substance Designer, rendered in Toolbag 3 with post-production in Photoshop.
A replication of some concrete tiles available on Pinterest (https://www.pinterest.se/pin/406872147578285954/) Created in Substance Designer, rendered in Toolbag 3 with post-production in Photoshop.
Hey Noren. I kinda feel like that is one of my weaknesses, and I'm trying to work on it.
I created for fun water drops material in Substance Designer to use it in animations. Everything is procedural and tileable. I can change number, position, scale, and shape of drops and animate their speed directly in 3d software. Rendered and animated in MODO with Substance plugin. It's possible to use this shader with every software using Substance Plugin as Unity, Unreal, Modo, Maya, 3dsmax, C4D etc. Don't need particles simulation for that simple effect anymore :) Update: My Substance WET STREAKS TOOL is available now on Gumroad. Link to product below. Package contains optimized SBSAR file for 3d applications, Unity and Unreal with Substance Plugin and SBS file with graph and detailed descriptions. Enjoy! https://gum.co/dqqIY
Hello everyone! Glad to show you my last personal work that I created in Substance Designer. 3 years in love with Material Art:) Hope you like it! Have fun!:)
Stylized Circular Cobble Stone Swirl with Sand - made with Substance Designer The texture style is part of my Stylized floor modular pack. Composed with other materials in Unreal Engine looks nice. Check out my other materials.
Breakdown of a base procedural wood material in Substance Designer.
I saw lots of roof tile materials and I thought: do I have one? so... turned out in a noisy mossy roof You can get it here: https://gum.co/qNUtf http://cbr.sh/eks19u
Substance Designer
Material made by Dylan Salvalaio Heavily inspired by Demon's Souls and based on art by Matthew Via Vitrail procedural material made in Substance Designer and rendered in Marmoset Toolbag . Get Designer File + Video: https://gum.co/vitrail Premium: https://3dex.net/premiumpage/ Website : https://www.3dex.net/ Instagram : https://www.instagram.com/3dextrudetutorials/?hl=en https://www.artstation.com/dylan_salvalaio
#Procedural #Substance3DDesigner #Stylized#substanceStylized Material Creation Timelapse . Fully procedural material
Substance Tutorial. This is a TUTORIAL creating a game texture from the scratch on substance designer.Don't forget to: Like! ► Subscribe!--------------------...
Snow material - study. 100% in Substance Designer.
It's cold... it's wet... It's snow.
Ben Wilson shared the way he uses 32-bit compositing, the curve tool and other features of Substance Designer 6 in his work.
Warpノードを使って画像を歪めて作ります
Yet another procedural material I made for a project a few friends are working on in Source Engine. This is the first material that I've made with substance designer 6, I very much enjoyed trying out the new features as much as possible. Great to see the software constantly improving!