Stylized 3D town designed by Tahorin Binta Jaman. Connect with them on Dribbble; the global community for designers and creative professionals.
Dive into the enchanting world of 3D art with my tutorial on creating stunning stylized illustrations. Discover the secrets behind crafting captivating scenes, from modeling and shading to lighting and camera setup. Join me on this creative journey as i
3D Art, Illustration, 3D Modeling, Blender, Substance 3D Painter, Adobe Photoshop
this is a stylized 3d concept art
A take on a stylized 3d kitchen i did for a marketing video. A lot of different methods used on this one. Including baking from low poly to high poly, not baking and procedurally texturing inside blender, using modifiers such as displace to achieve a more "organic look" on a baked mesh, simulations for the syrups etc. Was a nice fun scene to work on. Modeling-Unwrapping done in blender Texturing done in substance painter PP done in photoshop
This was my practical part for my Bachelor's Thesis at Cologne Game Lab! My main goal was to recreate this beautiful part of Berlin in a small playable level intended for a first-person shooter with several paths to choose from and corners to explore. The artstyle was intended to be stylized, so for texturing I used both procedural techniques in Substance Designer and hand-painting in Painter and Clip Studio Paint. During the development I did not have a lot of access to Zbrush so I had to experiment with normal maps a bit: for instance, some of the trim sheets were baked in xNormal and then textured in Designer. Most of the assets are modular and can snap together in the Engine and Blender, the lighting is physical and uses a dome model with HDRI applied to it. Furthermore, optimization was an important part that I kept in mind: a reasonable amount of polygons and draw calls, decals not intersecting and etc. Here is a tutorial which I used for my flock system for the birds: https://www.youtube.com/watch?v=Ir7gshXtQq4&ab_channel=CodeLikeMe
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Isometric illustrations of stylized 3d animals. Giraff and, flamingo, pig and hippo, rhinoceros and fox vector
James Hyun is a Junior 3D Character Artist freelancing at Stalwart Games. He loves all kinds of CG work but is currently focusing on stylized 3D characters which is great for all of us here.
This character is from the game Brawl Stars. I did not create this character, or this 3D model, but I have uploaded this video snippet from the game as a reference for other 3D artists to study. Paul Chambers is the original artist of Brawl Stars, along with creator Jon Franzas. For more information, please visit Supercell's website.
This character is from the game Brawl Stars. I did not create this character, or this 3D model, but I have uploaded this video snippet from the game as a reference for other 3D artists to study. Paul Chambers is the original artist of Brawl Stars, along with creator Jon Franzas. For more information, please visit Supercell's website.
This character is from the game Brawl Stars. I did not create this character, or this 3D model, but I have uploaded this video snippet from the game as a reference for other 3D artists to study. Paul Chambers is the original artist of Brawl Stars, along with creator Jon Franzas. For more information, please visit Supercell's website.
This character is from the game Brawl Stars. I did not create this character, or this 3D model, but I have uploaded this video snippet from the game as a reference for other 3D artists to study. Paul Chambers is the original artist of Brawl Stars, along with creator Jon Franzas. For more information, please visit Supercell's website.
This character is from the game Brawl Stars. I did not create this character, or this 3D model, but I have uploaded this video snippet from the game as a reference for other 3D artists to study. Paul Chambers is the original artist of Brawl Stars, along with creator Jon Franzas. For more information, please visit Supercell's website.
This character is from the game Brawl Stars. I did not create this character, or this 3D model, but I have uploaded this video snippet from the game as a reference for other 3D artists to study. Paul Chambers is the original artist of Brawl Stars, along with creator Jon Franzas. For more information, please visit Supercell's website.
This character is from the game Brawl Stars. I did not create this character, or this 3D model, but I have uploaded this video snippet from the game as a reference for other 3D artists to study. Paul Chambers is the original artist of Brawl Stars, along with creator Jon Franzas. For more information, please visit Supercell's website.
This character is from the game Brawl Stars. I did not create this character, or this 3D model, but I have uploaded this video snippet from the game as a reference for other 3D artists to study. Paul Chambers is the original artist of Brawl Stars, along with creator Jon Franzas. For more information, please visit Supercell's website.
This character is from the game Brawl Stars. I did not create this character, or this 3D model, but I have uploaded this video snippet from the game as a reference for other 3D artists to study. Paul Chambers is the original artist of Brawl Stars, along with creator Jon Franzas. For more information, please visit Supercell's website.
This character is from the game Brawl Stars. I did not create this character, or this 3D model, but I have uploaded this video snippet from the game as a reference for other 3D artists to study. Paul Chambers is the original artist of Brawl Stars, along with creator Jon Franzas. For more information, please visit Supercell's website.
This character is from the game Brawl Stars. I did not create this character, or this 3D model, but I have uploaded this video snippet from the game as a reference for other 3D artists to study. Paul Chambers is the original artist of Brawl Stars, along with creator Jon Franzas. For more information, please visit Supercell's website.