Wage war across the galaxy with three unique and powerful races. StarCraft II is a real-time strategy game from Blizzard Entertainment for the PC and Mac.
The marine is the basic infantry unit of terran forces. The marine's ballistic alloy combat shield grants more HP, giving them more survivability against high-damage units. As long as the marine can survive a hit, a medivac dropship can quickly heal it.[1] Marines excel against immortals, given...
Yet another Starcraft creation ;)
The siege tank provides the terrans with a marriage between armored infantry support and mobile, long range firepower. It is voiced by Matthew Samia, reprising his role from StarCraft.[2] The siege tank continues to function as it did in previous games with the dual tank and artillery modes...
The science vessel is a terran support unit in StarCraft II. The science vessel may be unlocked in campaign mode for 20 protoss research points. It is an alternative to the raven, and unlocking one prevents the other from being used.[1] The science vessel has limited offensive capability in...
This HD wallpaper is about Starcraft II, video games, Sarah Kerrigan, StarCraft II : Heart Of The Swarm, Original wallpaper dimensions is 1920x1080px, file size is 260.98KB
Some Concept Art I had the chance to complete with-in my capacity of VFX Art Director on Starcraft II Legacy of the void about the Protoss Pylon. The essence was drafted right out of Maya and ZBrush. A few passes were saved out to offer the surfacing team some ideas regarding how to approach refracted crystal facets. Some step by step paintings were also created to share with the FX team some ideas on how the Pylon could teleport, or appear in the scene. The idea was that a black hole would be created by the Protoss Probe, generating a portal allowing for the pylon to teleport from one location another, creating a dust sucking vacuum. One the hole open, light waves would carry the agitated matter across, for the particle to regroup later on into burning hot Pylon... Also had the chance to shoot the stand-in character, McCall Jones as "Nova".
It's my favourite unit in StarCraft II. paper size:120cm*120cm,including the blade
Lighting, Compositing and Digital Matte Painting work for Starcraft II: Wings of Liberty cinematics
The StarCraft II Kerrigan Queen of Blades Polystone Statue reveals what happens when you get infested by the Zerg, and nobody knows better than Sarah Kerrigan, who was transformed from an espionage agent into a character considered by many to be the best video game villain known today. Check out that insect-like carapace covering her
Starcraft II adjutant fanart - final PBR version. Adjutant is a robotic tactical advisor for terran commanders in starcraft. Everything terran in starcraft is old and worn so I really did my best to capture that feel for her. I also quickly made a human skin version that players seen in Broodwar and include the renders at the end. She have 6 set of 4k textures you can see her crystal clear ! Check out her Sketchfab in full HD ! Please take your time to enjoy her renders. Base model in Blender, detail sculpt in Zbrush and texture in Substance Painter. Renders includes Offline render by Blender Cycles, Realtime Render by Substance Painter, Marmoset Toolbag and Sketchfab. Realtime render at the end.
Around one year ago I decided to start recreating the models from Starcraft II to practice my modeling and texturing skills. The plan is to do the entire Terran armory from Vulture Bikes to Thors to Battle Cruisers. At this moment I've finished the Vulture, Widow Mine, Hellion and Cyclone with more on the way. In regards to this project here, it was my very first time texturing a model. I had previously never touched UVs or texturing software before, and simply modeling in 3ds Max and left it at that. But I wanted to push myself, so I challenged my skills and managed to whip up the model you see here. For a first time texturing, I'm pretty happy with it. *note, this is a bit of an older model and at the time had no idea how to use Iray, thus the viewport screenshots.
Head behind enemy lines as you face the Heart of the Swarm in this cinematic trailer for Starcraft II's forthcoming expansion.Follow Starcraft II: Heart of t...
This missile was used during Nova Covert Ops cutscene. Once open, it throws four psion meters (visible here https://www.artstation.com/artwork/Pb6z8)
Games have been used for decades as an important way to test and evaluate the performance of artificial intelligence systems. As capabilities have increased, the research community has sought...
Hey guys, Here is some artwork from Starcraft II:
Starcraft II: Heart of the Swarm es la nueva entrega de una de las series de videojuegos más exitosas de todos los tiempos. Está ambientada en el año 2506 y ...
Description I have not made the model, but those Starcraft II cinematic models are so great looking that I couldn't help but to make a render.
I had 2 days to come with an idea and a final Hi Poly model for handcuffs. After half a day trying different ideas here's what I ended up with. The red part is the low poly I used to know what was the final hands position.