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A blog about art and illustration.
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Santeri Salokivi (1886-1940) is one of the most internationally well known Finnish painters. His works include impressionistic archipelago motifs, fig
The Painter: Santeri “Tenteri” Sarkola The Game: Warhammer Age of Sigmar Points: In 3rd. edition over 4000 points. Now including 3 Gyrocopters and Irondrakes as allies. Collecting Since: December 2…
Свитер "SANTERI". - Knit Dream Studio - Katerina из города Харьков - доставка по России. Шикарный объемный свитер с косами и аранами. Ручная работа идеального качества. Можно заказать в любом цвете, очень большая палитра пряжи. Длина по Вашим меркам.
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Toon shader By Santeri Salmi
Oskari Katajisto as Erik and Santeri Kinnunen as Philippe, the Count de Chandon.
Santeri Soininen revealed the workflow behind the Stylized Fantasy City project, shared the modeling technique used for the roofs, and talked about the texturing process.
The beautifully decorated home of Jenny and Santeri Carlsson is really easy on the eyes. The apartment, located in a semi-detached house in Pakila, Helsinki, has a calm and cozy atmosphere.
Santeri Frilander, owner of 10-year-old Blaze, who lives in Suomi, Finland, told Bored Panda he was born with a black silk coat which remained a block colour for the majority of his adult life.
The artist Santeri created this digital abstract artwork featuring a series of objects in motion: fluffy spheres, like pom-poms, collide with and emerge from blue rings. The meaning? Let your imagination flow and your creativity will give you the answer!
a product of love of a little over 2 years! i started this project a little bit before the pandemic started and then was immediately hit with the postgraduate burnout which I think was sped up because of being alone in my thoughts and honestly making art throughout this entire time was really hard! i let myself take multiple several month-long breaks while working on this and it really helped in a sense that whenever I came back to it, I was able to look at it with fresh eyes and new perspective. i wasn't doing the thing where you fiddle and change every little thing. i learned how to drop thing things that weren't as important because you literally can't see them anyways (SCOPE!!!!) AND most importantly I fell in love with doing art again. i had a lot of fun finishing this up and honestly. I'm free now!! another thing that gave me grief was because I was taking really long breaks before I would work on my project again, my lighting would change ever so slightly which you can see in the progress gif... it was so painful.. but HERE WE ARE!! AT THE FINISH LINE!! WE'RE FREE!! I WON!! don't start a project in UE4.26 and then move to EA UE5 and then UE5 don't be like me. my benchmarks for this project were to learn unreal (check), learn how to make trim sheets (I know how to do that good now), and practice modularity! i succeeded in all that and I think I went above and beyond what I was originally looking for :D big big thank you to Ryan Benno for mentoring me, teaching me Unreal, pushing me to do something fun with lighting, especially in RTX when I originally wanted to hand paint the project, Lexi White for sculpting the statue (the amazing focal point), John O'Really for helping on the tech art side (god rays, cool materials, teaching me unreal basics... jacinta turn off srgb on non base color texture maps stupid), Cheryl Young for pushing me to expand on the concept and creating something even better than it was originally, Ben Hale and Adrian Campos for teaching me how to make trim sheets and answering all my questions, Edward Dodd for helping me with all my lighting grievances (literally every time my lighting broke he was there to save me), Ashley Wade, Ovie Mukoro, Jeryce Dianingana, Courtney Millman, Sabrina Echouafni, Santeri Soininen, Matthieu Mouthon, Jesse L and all my friends at The Club discord server for pushing me to add more polys and giving me all your feedback, love and support. I am on my hands and knees thankful for all of you for helping me get out of the burnout hell that i was in and im out !! and you all helped me get there. I could not have gotten there without you. thank you! also i started this project around the same time i started to become friends with ash and being done with it feels really surreal because now we can move on and talk about bigger and better things the amazing original concept art from STAR CG: https://www.artstation.com/artwork/OyYeZv give them some love please!!