Magpie Games
Root: the Roleplaying Game is a game of woodland creatures fighting for money, justice, and freedom from powers far greater than them. You play vagabonds, outcasts from the normal society of the woodlands who have come to live in the spaces between, whether that’s in the forests themselves or on the fringes of society.
A handsome full-art box to store all of your Root hirelings
How a game works isn't always immediately clear, but you can say a lot about what the players will feel like by giving them at-a-glance information through visual communication
The Cleric
"A member of the elite sect of Druid Hunters, she is the perfect weapon against the Wyld." Oxana (The Sentinel) is a playable Hero and member of the Dragon Clan. Flagellant: When attacking another hero, Oxana destroys a random spell card in their hand, locking that symbol into her combat shelf...
Giant Root sculptures
The Worlds of Kyle Ferrin — Light Grey Art Lab
Overview of the new Mountain map (tunnels uncovered)
For a new 10 piece print set, I illustrated all of the past wielders of the Black Axe from Bardrick to Celanawe. I'd shown and listed the wi...
Updated July 3rd 2024 - 1,367 Maps Good lord I love maps. When I started this blog I hadn't even considered using it to fulfill my map fetish in some twisted way. But now it is best known for my maps. So here I'm collecting all my maps so you don't have to dig through…
This site is dedicated to the work of Andrew Bosley. It showcases his work in board games and video games, as well as personal projects in the works. Visitors welcome!
A few weeks ago, I opened up 5 commissions spots for Emerald City Comic Con. My goal was to get all 5 done before we left for Seattle. I ma...
It's an incredibly tough life here out in the woods 😾 Only the right strategy will help you to survive. 🦊 Make sure you are prepared and order the new Feldherr Organizer for your Root core game box with additional space for 5 expansions 🐰➡️ https://www.feldherr./a-62747 #root #rootboardgame #ledergames #boardgames #tabletopgames #tabletop #wargaming #bgg #boardgamegeek #juegodemesa #jeuxdesociete #feldherrberlin
Today I have a bit of a process tour from a recent cover illustration for the Land of Eem RPG, from the Rickety Stitch series. The illustration was painted in traditional watercolor and digital and is for the cover of their RPG rulebook. The original character designs were made by Ben Costa, the i
Signature Sketches: When I started signing Mouse Guard books, I did a little mouse sketch next to my signature in each hardcover as a nice "thank you" to anyone who bought it and/or lugged it to a show for me to sign it. Now, with 3 hardcovers, an RPG, and the Fall B&W ed. I can't keep up with doing a doodle in every one. At a recent signing I saw the line backing up, and me rushing through the doodles (therefore making them a bit sloppier than I'd like). So I have a solution: Annual print-stamps: I will hand carve a stamp each year and in lieu of the mouse doodle, I'll stamp your book. This will also mean that I can re-stamp it the following year with the new stamp if you like. While I wish I could do an individual doodle for everyone, I just can't anymore. So this stamp is a better quality image, that I still handmade and will stamp myself (and sign) in every hardcover you bring me. I plan to only do custom doodles on request in the oversized B&W limited books. Stamp process: I started with a doodle in my sketchbook of a random mouse with a sword. I scanned the doodle, added the '2011' date, resized it to fit my stamp material, and them mirrored the entire image before I printed it out. The mirroring is so that when the image is stamped into your book, the date and design will be facing the right direction. I scribbled with a soft lead pencil over the back of the image so that I could transfer it to the stamp material. The base material for the stamp is Speedball's Speedy-Carve. It's a linoleum substitute printmaking students can use that is easier to carve. It is also soft enough that you can use the carving like a stamp instead of a block print (where the paper must be applied to the block and then rubbed to get the final print.) Placing my design print-out over the material and retracing it, I got a graphite transfer on the Speedy-Carve. I then used a permanent marker to firm up the lines and make sure I didn't rub them off as I handled the material. Just like I would carve a block print, I carefully carved into the Speedy-Carve with my woodcutting chisel. The idea is to cut away all the white space leaving only the areas you want to print. I covered another example of this printmaking process called 'relief printing' in a previous post. At this stage I also decided to add a series of lines to the background, something the eye would interpret as an optically mixed grey. Using a stamping ink pad, I was able to make the print on paper by just using the Speedy-Carve block like a rubber stamp. The final 'prints' will all be a bit unique where the ink transfer wasn't perfect, but I tend to like those imperfections, as they will also make everyone's stamped books a bit more unique. *UPDATE: I was unable to find an ink that would both dry fast enough and also not gum up the stamp in-between uses. So the quick signature doodles remain* 2011 Appearances Motor City Comic Con: May 13-15 Phoenix Comic Con: May 26-29 Cherry Capital Con: June 25-26 San Diego Comic Con: July 20-24 Baltimore Comic Con: Aug. 20-21 New York Comic Con: Oct. 14-16
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A quite ironical coverartwork for the spin-off of The Dark Eye: The Black Cat! LIVE IN CROWDFUNDING RIGHT NOW!: https://www.gameontabletop.com/crowdfunding-140.html Anna Steinbauer was so kind, do allow me using some parts of her own coverartwork like the stand. :D Thanks, Anna, stay awesome! <3 Click here for the original: https://www.deviantart.com/depingo/art/The-Dark-Eye-510860587