Another retro prop from my garage. This time something a little smaller but no less interesting I think. This knife has been around about as long as I have. ----------------------------------------- This is the first prop I have made since getting my first job in the Industry so I wanted something a litter smaller to focus on this time. I did play around with the idea of adding a blade to it as well but in the end I made it the way I found it and captured it in my ref photos. Later in the modelling stage I did actually move some of the process over to blender to try out some of the hard surface plug ins I see so often but had yet to try out myself. I found these to be really helpful and I want to use blender a lot more in future projects. ----------------------------------------- For now thanks again as always to the 3D Fast Track community for all the feedback and for helping me to get this project to the level its at now.
A card illustration I did for Ethernal Heroes
Product Link: https://www.artstation.com/a/37690471 505 Floor Texture Reference Images. You can use these interesting references to create wonderful works. 🔘 Content: 505 high-quality images jpeg 6K Resolution 🔘 It can be used for: Environment design Reference Texture & Material Reference Sketching Reference Modeling Reference Painting Reference Concept Art Wallpaper Print And Etc. Note: We have used artificial intelligence and Photoshop to produce this product. Good luck to you! ⭕ Similar product: My Store Link: https://www.artstation.com/a/612551
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Substance designer material for new VR project.
Material done in Substance Designer. This was made for a scene that I'm composing. Rendered in Marmoset Toolbag
After completing the Alien Stasis Pod material I started thinking about my next project. I spent the day gathering references and finally settled on a concept. This is the first of many materials that I will be creating for my new concept. As always, 100% Designer
A set of perfectly tiled stylized trim sheet textures that I made for my store. Source files are included. You can get product here: https://www.artstation.com/tonirabaron/store
First part of my material studies.
Full procedural moss material created in Substance Designer
Practicing some rocks this morning. 100% Substance Designer, rendered in Marmoset Toolbag. Putting some of my free nodes to use: https://www.artstation.com/dete/blog/D4my/free-utility-nodes-dete-speckles-amp-dete-lowpassing
Took a break from my other project and decided to practice some of the new nodes in Designer and came up with this last night. Made 100% in Designer and rendered in Marmoset. Material study of Broken up ground and rock. Substance Graph: https://www.artstation.com/a/169347
Just a fun experiment I did over the weekend.
Material study of a cracked desert cliff. 100% Substance designer, rendered in Marmoset.
I wanted to practice getting decent sculpting(height) feel to my substances. I'm too cheap for a blog so I made a post. Hope you like!
Hand painted texture
Hi everyone! Here is my material study which I made in my free time. I wanted to blend rocks, plants and moss materials. 100% Substance designer, rendered in Marmoset.