I spent some time learning how to create a realtime and realistic eye with a parallax map. Using different workflows and tweaking on Substance Designer.
Molde :esse é a maneira que eu desenvolvo meus moldes
A bola na trave de Raniel, após driblar o goleiro do Joinville, evidenciou um problema a ser sanado pelo técnico Mano Menezes no Cruzeiro: a pontaria...
It's been almost 2 years since I made a personal artwork because of work. Here's a prop I made bit by bit after work and during weekends. What I like the most is the texturing part for that is where I learned a lot. I tried to apply some process that I learned from work like the anchor point. Also thanks with the help of John Raniel Ramos for guiding me through the process and without his feedbacks, this asset won't make the quality that we want to reach. Will post more assets soon. Check out John Raniel's account too! https://www.artstation.com/smileyramos