Check out this rad UI design designed by Allan Peters. Connect with them on Dribbble; the global community for designers and creative professionals.
Relive your first years on the computer with this vintage Windows 95 UI kit. Have a fun project that needs an old-school look? Give this one a go! Includes: -
HP Elite Pad 900
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Here is a look into the development of some iconography that was used in Sunset Overdrive. I was part of the UI team tasked with generating 100+ icons for the project. It was a rad game to be a part of. Hope you enjoy.All rights reserved to their prospe…
UPDATED: Only showing final pieces used in game, no concepts as requested. Thanks all. I joined Ready at Dawn in late 2015 to work on Lone echo UI and FUI as Lead Ui Artist, It's a beautiful game that presented me some good challenges. It required a lot of iteration, testing, learning and love for games, VR, UI and Art. luckily I had great initial art assets/concepts made by the talented Ash Thorp, so I carefully took as a personal challenge to use his initial art assets as much as possible on the new style, which was slightly different from his concepts, since it needed to be designed for VR space. Luckily I had the amazing Art Director Nathan Phail-Liff sitting right next to me for the entire time I was at RAD. Ui Art Lead: Davison Carvalho, Art Direction: Nathan Phail-Liff, Ui Concept Art: Ash Thorp, Mike Sekowski, Bruno William, UI / UX design: Shaheed Khan Twitter: https://twitter.com/colorblindmess https://www.oculus.com/lone-echo/
UPDATED: Only showing final pieces used in game, no concepts as requested. Thanks all. I joined Ready at Dawn in late 2015 to work on Lone echo UI and FUI as Lead Ui Artist, It's a beautiful game that presented me some good challenges. It required a lot of iteration, testing, learning and love for games, VR, UI and Art. luckily I had great initial art assets/concepts made by the talented Ash Thorp, so I carefully took as a personal challenge to use his initial art assets as much as possible on the new style, which was slightly different from his concepts, since it needed to be designed for VR space. Luckily I had the amazing Art Director Nathan Phail-Liff sitting right next to me for the entire time I was at RAD. Ui Art Lead: Davison Carvalho, Art Direction: Nathan Phail-Liff, Ui Concept Art: Ash Thorp, Mike Sekowski, Bruno William, UI / UX design: Shaheed Khan Twitter: https://twitter.com/colorblindmess https://www.oculus.com/lone-echo/
Twitter: https://twitter.com/colorblindmess Back in April 2016 I was about to join Ready at Dawn as Lead Ui Artist and I was in the middle of some Concept art for Doctor Strange, so I felt I need to learn more 3D, I’m not a 3D artist so I needed to practice a bit since it would help the Ui work in general at RAD. So I went to try making a device design that relied only on mechanical parts powered by vapor (steam), no sci-fi energy techy glowy lights, only natural light, optics and vapor! I went full steampunk on this inspired by Orrery, Astrolabes, Steampunk tech, Watch mechanisms and Tabletop games. Note that it's an Orrery / Astrolabe but not for our galaxy. :) I made everything in Modo and Illustrator. Visually Inspired by Steampunk, Old furniture, Watches, The Order 1886. My PC couldn’t render this, so now 10 months later and with a new PC, I was able to make some basic renders :) Hope you like it!
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Michel. 22. Mexicana. Muere whore.
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Our classic tees are the perfect addition to any little rad kid’s closet. Made from ethically sourced, ultra-soft materials, these timeless pieces are built to last through all your messy childhood days.
Our classic tees are the perfect addition to any little rad kid’s closet. Made from ethically sourced, ultra-soft materials, these timeless pieces are built to last through all your messy childhood days.
Our classic tees are the perfect addition to any little rad kid’s closet. Made from ethically sourced, ultra-soft materials, these timeless pieces are built to last through all your messy childhood days.