not sure if I have talked about this here at all! I have very deep in a Mech vr game working title called IRON REBELLION! if you have a vive and want to keep an eye on us I post waaay more here http://blackbeachstudios.tumblr.com/ https://www.instagram.com/elliottspice/ https://forums.tigsource.com/index.php?topic=58701.0
The table model was made in Blender and rendered in Photoshop.
Alex at First Model Management photographed by Justyna Radon and styled by Sophie Whitmore, in exclusive for Fucking Young! Online.
Read Tree x Bottle Redraw from the story OBJECT ART!!! :•) by ClownTownUSA (Clown Icon 😻) with 10,516 reads. artiguess, ii, brawloftheobjects. I made that as...
Found Object Art is a neat concept embraced by artists which combines some of my favorite underlying messages of recycling and reusing. From the definitions, I can categorize a lot of my work as Found Object Art. It started as much more than an environmentally friendly art form though. Found Object Art, Found Art, Readymades…
My oversize book art object with photographic illustrations about the theories of Paul Virilio. Hand printed with photoetching technique.
Fantastic cartoon antique treasure chest in different colors
Get this lost objects locator: http://www.kosspa.com/item-finder.This is the best bluetooth/wireless device for finding lost items. Just attach it to any ite...
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Communicating gameplay is something I haven't done before. And was sometimes quite hard finding that balance in designing something pretty yet conveying gamplay elements. Sometimes Often the more simple it looked the better it was. You also have to make sure all the gameplay stuff works in all the different zones and biomes. Sometimes you just have to let go of the 'cool' factor and focus on what it communicates. Art direction by Joe Madureira. Big thanks to Airship Syndicate for letting me work on this amazing project.
This sculpture by Laurel Roth is made of fake nails, nail polish and bobby pins. Art made with found objects, by artist Laurel Roth.
Hey guys! I wanted to share the work I did for Legion. I'm on the Prop Art team, and I mainly worked on Night Elves and Dalaran for this expansion.
Created some norse mythical axe designs along with some of the sketches
One of the many props i developing for previous location, just the pat of assignment nothing special. Approx. 3 h of work. I think this is good speed for paintover like this
Legendary Weapon "Lucky Jinx" from the game OUTRIDERS by People Can Fly. Lead Weapon Artist: https://www.artstation.com/enivo
lantern prop modelling.this is mine first attempt in substance painter,made my own smart materials .learned a lot. "softwares used" modelling-3ds max uv unwrap-maya texturing-substance painter rendering-keyshot post-production-photoshop
Chainsaw (Motosserra)
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