Velvety smooth and full of flavor, this Fresh Tomato Velouté Soup is a delicious bowl of comfort and the best way to use up fresh tomatoes from your garden. A simple recipe made in under 30 minutes…
From the heartiest beef stew to the creamiest NY cheesecake, these make-ahead recipes are all about convenience without sacrificing flavor.
Tested & perfected recipes from Jenn Segal of Once Upon A Chef
This cobb salad is nutritious and made of whole ingredients you will love.
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Basque Piperade with Fresh Eggs
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This healthy spinach and mushroom quiche recipe is as simple as it gets. Enjoy it for breakfast or brunch, or serve it with a light salad for lunch.
Once you learn how to make cornbread from scratch, you'll never go back to the box of Jiffy (or any other cornbread mix, for that matter).
This past year I started getting visual about the future that I wanted. Before then, I had no idea what I wanted or what I pictured my future to look like. Though getting more visual about what I wanted, I really got connected with my future and feel like I know the steps I need to take in order to have the future that I desire. I've allowed myself to really think about what I want while also having fun doing it. It felt less overwhelming and more fun to visually map my life out.
Philosoph Konrad Paul Liessmann über suboptimale Körper, gedopte Gehirne und das Phantasma der Perfektion
Discover the finest artists from animation, games, illustration and comics…
*Make sure this brush is for the tool you use before purchasing. This mistakes are not eligible for a refund or exchange request. * A set of cartography brushes contains about 200 hand drawn style and simple style brushes.(total 400+) Free for personal and commercial use The size of the brush is fixed but you can adjust the minimum and maximum size on brush setting(properties>minimum size&maximum size) If you need help or any more information please contact me by email. syeon732 [!at] gmail.com
Several months ago I got the idea for this post when a person on the Swords & Wizardry G+ group asked for advice on making a megadungeon. I have two - Nightwick Abbey and Uz's Undercity - and I have run them quite a lot. By my (probably flawed) math, I have run Nightwick alone for more sessions than James ran his original Dwimmermount campaign and online playtests combined. My online group often asserts that megadungeons are my bread and butter. Presumably I've learned something about making them and running them in all that time, and this is my attempt to try to organize that learning. A megadungeon needs a theme. The standard theme is, of course, "a wizard built it for weird wizard reasons." That is a fine one and allows for a wide variety encounters, tricks, and traps, but for reasons I will reveal later I don't think its necessarily the best idea. I think you need something stronger - more particular to the dungeon. Make sure the theme is something that speaks to you. It needs to come from some kind of media you don't mind revisiting to draw from the well when you're not in the mood or stuck for ideas. For me that meant horror movies. It is also important for levels and sublevels to have themes that, while tied to the dungeon as a whole, make them unique. One of the bigger problems with the first version of Nightwick Abbey is the first level showed all of its cards too early. The "new"* version instead has much more themed levels - a cloister, a garden, torture chambers, catacombs, etc. - that help the DM and the players keep from getting bored. It also means there's a greater sense of discovery because either the thing you discovered is new and interesting (a new level with a different theme) or it hints at something about the level currently being explored. The Player's Map of First Level of Nightwick Abbey. Letter Designations were Assigned by Players. I use geomorphs for Nightwick and the Pettigrew Papers for Uz, and both of these sources allow me to have micro-themes within the bigger themes of the level and the dungeon. In the case of Nightwick Abbey each geomorph has a broad description of what it is before I start stocking it. The geomorphs have since become fairly obvious to the online group - who keep track of their divisions, but I'm not so much bothered by that. Geomorphs are a very easy way to Jaquays your dungeon. Stocking algorithms are incredibly important to the way I design dungeons and run games in general. The main reason I use them is the help keep the voices in my head quiet, but I think its worth commenting on how they affect my games. Once I have assigned a geomorph/pettigrew complex a theme I divide the number of rooms in it by three (always rounding up if I have to). That gives me the number of rooms with monsters in them. Then I use Courtney's Treasure Tables to generate an equal number of small caches (1d3 treasure parcels each). Half of these will go in rooms with monsters, a quarter of the ones without monsters will be trapped, and a quarter will just be free treasure. If the theme of the geomorph/complex necessitates a boss monster then I will increase their treasure parcels to the 4 + 1d4 - 2 one. I give each geomorph or complex a special if I can think of one. If I can't think of one then in the case of Nightwick Abbey I don't sweat it that much because Nightwick's entire operating mode is a special.** On the level map I posted there are only maybe two truly empty rooms. Only 1/3 of the rooms have a monster encounter, but the rooms without them often have elaborate decorations or clues as to the nature of the dungeon. These are usually based on the geomorph, level, or dungeon theme. This is why it is important to have a very personalized theme: when you're stocking an 80 room level, eventually you will run out of ideas; however, if the themes you've picked are resonant enough with your brain you should be able to fill in the gaps with something. It also important to remember that something is better than nothing. All D&D is hackwork and a half-assed idea that gets your game on the table is better than a perfect one that takes months. Imma Stock all the Rooms! Back in the dim antiquity of 2009 when I first started thinking about the dungeon that would become Nightwick Abbey, there were a lot of hot takes saying that megadungeons needed to be huge. At the time I felt that Nightwick was too small but was unwilling to enlarge it due to laziness. Then I ran level one. For five years. ~77 rooms got me about 5 years of play without my needing to make a second level (though I kept promising I would). Experience with the Uz Undercity - which is a little less traditionally designed - has convinced me that 60 - 80 rooms a level is plenty mega for players to get lost and have plenty of options to explore. I wouldn't advise trying to get by with just one level, but the current version of Nightwick has 2 60 - 80 room levels and two ~30 room sublevels. This has been enough prep that I haven't touched it in two years and it seems like I may not have to for a long while yet. One thing to remember is to restock your content. A simple version I use is that a room restocks on a 1-2 on the dice. The first week after the room has been explored you roll a d20, the next week a d12, then a d8, then a d6, then a d4 and you roll that d4 for each additional week until it restocks. This has worked very well for me, when I remember to do it. I'll end with some pictures of my "Nightwick Abbey Prototype" - the graph composition notebook I keep my dungeon notes in. *It is some years old. **It's a living dungeon that shifts when the PCs do things it doesn't like.
Bun Witchs Day off 🐰☀️
Ever wondered about the moles on face meaning or other body parts? Each one could reveal a unique secret about your personality or health. Let’s explore them!
Paris, France Digital Map Download Contemporary monochrome style map of Paris France, the City of lights. Edited to A3 size and downloadable as a high res image, so you can print it for framing or have it made into a classic seamless canvas for any wall in your house, apartment or office. Download entitles you to use as many times as you like for personal use only. Not for commercial resale.
FREE Craftivity! This is a simple cut-and-paste collage style compass rose craft. It helps kids understand how a compass rose works and learn the order of the cardinal directions (plus it looks great hung
Snowdon Snowdonia Wales Map Poster (Instant Digital Print Download) One of the most famous mountains in the UK, in a minimalist style that fits any living space. The file is available to download in A3 size, which you'll be able to print in any smaller format too. Dm me for another mountain! Open Data from OpenStreetMap. For personal use only. Copyrights remains with OSM contributors and T-Map Studio.
Caught in the hustle of work, kids, and life, or simply in need of a fast dinner fix? These quick and easy recipes are perfect for those busy evenings.
Ed Fairburn is a self-described painter, scribbler, maker and thinker. The artist says most of his work is figurative and can be found on a variety of surfaces and contexts. In the series be…
Discover 61 unique graffiti styles from top artists in this ultimate guide to graffiti letters. Get inspired and learn new techniques.