Overwatch 2 PvP map - Monte Carlo I've worked on this map since it's blockout stage, fleshing out it's different architecture themes, backdrop, materials, lighting, set dressing and props. I've also worked very close with the level designer to get the unconventional windy roads design to fit well with the architectural style of the city, while trying to integrate the racing theme throughout the whole map. Main goal for me was to try and merge the themes of opulent Neo-Classical & Beaux-Arts Architecture within the OW style, and peppering techy racing motifs everywhere I could Extra credits to the very talented Blizzard Team 4 environment team. © 2021 Blizzard Entertainment, Inc. All rights reserved.
Kai Fine Art is an art website, shows painting and illustration works all over the world...
I am happy to share this concepts done for Season 1 of the Ubisoft battle royal, Hyper Scape, with the team at elite3d!
This Pin was discovered by David Lundvall. Discover (and save!) your own Pins on Pinterest.