Perspective from an Art Therapy Room.
Updated an old model from mental ray to v-ray and optimized my materials from around 70 to 14 along the way...decided to do some nice high resolution renders afterward! Enjoy.
Im aware of slight deformities some renders dont come out nice but i liked her outfit
A nice quick project that renders a very useful reversible basket for just about any room in your home!
Good idea 👌👌 Nice😍👌 Send us your projects ,models , renders , works , sketches...👍 . . #architecture #archdaily #ماکت #archdetail…
This Introduction of the Blender EEVEE Tutorial series lets you experience the difference between nice and professional renders. Watch the first minute, and ...
We've seen plenty of renders of the Galaxy S21 series already, so it's nice to finally see what the phone looks like in real life.
So I kinda merged two franchises into one to get some nice renders ;) A variant of the Type 6 shuttle used on board the Enterprise D.
Here are low poly island renders made by Filip Pavelko. The portal one sure is a nice idea, which of the two is your favorite? Filip Pavelko’s Artstation…
Kamen Rider and Japanese super hero designs in general have always been a big influence on me. It was nice to be able to do a tribute to my favorite grasshopper biker. Renders done with Zbrush and Photoshop.
pretty much done with my model of a battlecruiser, decided to give it some nice renders before working it into an animation. Coming out of the clouds: [ATTACH=CONFIG]247197[/ATTACH] in front of a nebula: [ATTACH=CONF…
A personal exploration of a set design and product visualisation. The main subjects of these renders are furniture pieces manufactured by an Italian brand Cimento. Colorful palette and nice simple shapes of their products inspired me to such an extent tha…
Gun Metal shader renders of one of my previous concepts https://www.artstation.com/artwork/2KEny. The Gun Metal shader in keyshot is really nice for showing off what exists as physical model geo. Model in Maya, rendered in Keyshot, slight touch up in Photoshop
Some studio shoots about the nice Lotus 49....a lovely formula 1 car by lotus, powered by the famous Ford Cosworth DFV v8 engine. Renders have been done with Keyshot 6 and Photoshop CS5. Full credits, details and QHD images here: http://arianshamil.com/w/lotus-49-studio-shoots/
World of Warplanes: free-to-play online game. Official website of brand new MMO dedicated to World War II military aircraft. Get airborne!
Based on concepts by Tipa_ Graphic: https://www.artstation.com/artwork/XGKz3 First project using Toolbag 3. I wanted to get some nice renders out of these so each one is textured on a 1024 and about 2-3k tris. The platform is on a 2048 and makes heavy use of free smudge textures from David Gruwier: http://dgruwier.dk/
Been working on this robot design after work on and off for the past few weeks. One thing that I particularly enjoyed about it was building up the design and presenting renders as I went. Tackling each part as a separate project is a nice way to keep the motivation rolling and see clear progress along the way.
Some cinematic renders of the Aether ship I helped production designer Jim Bissell design and build. While on set, I barely touched Photoshop and kept the entire design process pretty much in Blender. Once I handed the Aether over to vfx, I decided to create these renders as I didn’t get a chance to photograph the model with some nice space lighting. To take this one step further, I (very quickly!) created a few animated cameras and rendered out a sequence of shots to show the ship in movement. The sequence took about a day to render in Blender Cycles which I then comped in After Effects. I’m glad I got some “closure” and took the time to render these stills for the archive. I received an initial concept blockout from the very talented @stevocreative to continue concept development on in building this model. Early development work was also done by Patrick Faulwetter. Hope you enjoy!
I had a question the other day and thought I could maybe find some answers here. I have been working on improving my rendering abilities (mainly using keyshot). And I noticed a common thing people who are very good at re…