blabbit grippers
the term was found on pluralpedia but a friend to whom it applies requested we make a flag for it, as none existed. the definition of “addiction holder”, from pluralpedia, is the following: An addiction holder is a headmate who holds addictions for the system. This can include nicotine addiction, drug addiction, alcoholism, sex addiction, gambling addiction, and any other addictions/dependencies. The headmate can also hold withdrawal symptoms or other symptoms of addiction (mood swings, depression, paranoia, etc.) An addiction holder may form from addiction-related trauma, or for other reasons. An example of an addiction holder could be a headmate who takes on the symptoms of drug addiction to prevent the rest of the system from feeling a dependency on drugs.
The only visual that matters
Wasp Nest, Foto G. Denecke
A protector is a headmate whose role is to protect other members of the system from external harm, traumatic memories, harmful members of the system, or other threats.
#identityv
I guess I must have been busy the week we did monsters, because these are all the pictures I got! (Could it have been our goal setting conf...
Educational and craft activities for kids and parents
Read 56 reviews from the world’s largest community for readers. The preferred method of torture of Vlad Dracul, 15th-century prince of Wallachia, was to at…
fused glass monster magnets
Monster finger puppets, a day before being sold at a yard sale.
Monsters Inc - Monsters University Cake
Looking for some exciting monsters and unique items for D&D 5e? Wander through my blog and find some inspiration. I use these apps: https://play.google.com/store/apps/details?id=com.titanius.monstercreator https://play.google.com/store/apps/details?id=com.spellsdd5 https://play.google.com/store/apps/details?id=com.knightsofvasteel.magwasmagicitemcompendium
In my first year at Kixeye (formerly The Casual Collective) I did all the creature art for Backyard Monsters. This game really put us on the map and I was thrilled to be part of that team of 10 or so that launched some of the most highly monetizing games facebook had ever seen.