WONDER Keyart designed by Joe Cavazos. Connect with them on Dribbble; the global community for designers and creative professionals.
Conceptual design for the emmy “For Your Consideration” keyart ads for the show NARCOS.
https://twitter.com/raygeigrr/status/1191873338496339970/photo/1
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Explore popazrael's 91821 photos on Flickr!
And voilà, a brand new art for Mario+Rabbids! ✨🍄🐰 It was a very tricky artwork to do, I can't thank enough Baptiste Lemaire for everything he did on this one! And of course HUGE thank to everybody in the DevTeam for their work on the game. Truly the
I had the opportunity to prepare the keyart for the Arboria game by Dreamplant Studio. I've also helped with some frames coloring. Lineart and all materials by All In! Games https://arboriagame.com/ http://dreamplantstudio.pl/ https://www.allingames.com/
I am very honored to create this keyart. The download of 3000W is a moment worth remembering. This work was born for this exciting moment. Thanks team! 【The final artwork is subject to what will be showcased officially】
Zynga needed a creative partner to summarize the heart and humour of the FarmVille 3 into a recognizable keyart, marketing concept and a high quality reveal trailer. The Piñata creative team created this wonderful illustration to work as the keyart for the newest addition in the FarmVille franchise.
I had a privilage to work on the keyart for my friend's upcoming Medieval RTS game that he is solo developing: Manor Lords. If you played strategies like Age of Empires/Stronghold make sure to check out the trailer. It's incredible what was already built by just one person, from assets, coding, map design, unit tech, and the overall vision for the game etc. Can't wait to play it! Wishlist on Steam: https://bit.ly/3gpOycx
Keyart I did for Fractured Space many years ago. Sadly the game is no longer in development ... :( https://gumroad.com/janurschel http://www.hendrix-design.com
Now we are talking, this is one of the big paintings, this was the #keyart for #arksurvivalevolved #extinction takes a lot of time and effort since needed to be printed in big sizes , some parts of it are paint-over render or recreations in 3d to speed up the process, the composition is always tricky with so many elements to fit in. #conceptart #jesusconde #dinosaurs #digitalpainting
Graphic Design, Art Direction, Advertising, Adobe Photoshop
Branding
Advertising, Graphic Design, Art Direction
Hello ! Here is a new key visual I've done for Ubisoft ! This is for an upcoming VR experience with the Rabbids ! I've used for the 3D base some assets provided by Ubisoft, as well as some I modeled myself. It was assembled on Maya and rendered on Arnold.
I have got the great opportunity to work on the main splashscreen for Hungry Shark World console edition. The goal was to show the two factions of game. I was responsible for the Art direction, concept and 3D arts of the picture. Original 3D characters models made by FGOL art team. HUNGRY SHARK WORLD © 2018 Future Games of London. All Rights Reserved.
Here's a painting I worked on at Diablo Immortal from 2019 to 2021. There was a lot of help from the team. Thank you all. 【The final artwork is subject to what will be showcased officially】
Won the pitch against external agencies to create the artwork for Little Big Planet for PS Vita. Worked along side the studio manager for the duration of the project, with sole responsibility for the final execution of the artwork.