Hello everyone! I started learning Blender's Geometry Nodes over the weekend and decided to experiment with a new type of procedural rock creation workflow. This system introduces a hybrid way of creating rocks whereby proceduralism (i.e. instancing, scattering, merging, optimizing, seeding, randomization) and hand-crafting (manipulating overall form) are uniquely leveraged. It was fun making this tool and feel it is my duty to share my findings with you all since I've greatly benefited from the amazing Blender community. I've provided details for my approach and workflow breakdown here in case you're interested in learning more: https://www.artstation.com/godstepson/blog/N8KB/007-geometry-nodes-in-blender-procedural-rock-generation
Metal Slug Tank - Fan Art! Model for 3D printing!
Hello Everyone! It is with great pleasure that I announce my participation in the Battle for the Unseelie Courts project! From Dragon Trappers Lodge Game. The Faun has an 80mm base. I really enjoyed doing. It was a very different and cool challenge to do. Concept and direction by Austin Batchelor. Hope you like it. -The Dragons Trapper Lodge https://www.patreon.com/dragontrapperslodge -Instagram https://www.instagram.com/johnnynoggy -Facebook https://www.facebook.com/johnnynoggy -Twitter https://twitter.com/johnnynoggy
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Jonnathan & Danielle were expecting their first baby boy and wanted to capture the moments with maternity & newborn photos. Maternity Newborn Photography CT