Syphon plugin for Unity. Contribute to keijiro/KlakSyphon development by creating an account on GitHub.
Unity example: Single pass chroma subsampling shader - keijiro/OnePassSubsampling
An image effect simulating analog video artifacts in Unity. - keijiro/KinoTube
Live visuals for Channel #17, made with Unity. Contribute to keijiro/Trinity development by creating an account on GitHub.
Visuals for Phantom Sketch Mod. Contribute to keijiro/Phantom development by creating an account on GitHub.
Contribute to keijiro/Fluffie development by creating an account on GitHub.
A small example of procedural modeling with compute shaders. - keijiro/NoiseBall2
Basic skybox extensions for Unity. Contribute to keijiro/SkyboxPlus development by creating an account on GitHub.
(Unity) Cross-fading LOD shader example. Contribute to keijiro/CrossFadingLod development by creating an account on GitHub.
Live coding rig for Channel 18 at SuperDeluxe. Contribute to keijiro/Museum development by creating an account on GitHub.
3D scans by CODAME, decimated for real-time use. Contribute to keijiro/CodameScans development by creating an account on GitHub.
Shows how to support rendering per-instance motion vectors within Indirect instanced drawing of Unity. - keijiro/InstancedMotionVector
Examples of use of the Sensel Morph with Unity. Contribute to keijiro/SenselExamples development by creating an account on GitHub.
A Unity example showing how to bake a waveform of an audio clip into a texture and use it in a shader. - keijiro/WavTexture
Cosine gradient generator for Unity. Contribute to keijiro/CosineGradient development by creating an account on GitHub.
Moon and Earth assets for Unity. Contribute to keijiro/MoonAndEarth development by creating an account on GitHub.
Vuforia frame marker images optimized for Unity. Contribute to keijiro/FrameMarker development by creating an account on GitHub.
Recueil mensuel de monuments pour servir à l'étude de l'art architectural & des travaux publics. (Varies.)
Projection mapping on the Unity cube. Contribute to keijiro/UnityCubes development by creating an account on GitHub.