One In A While Renders № 23 Braun. Cinema 4D and Autodesk Fusion 360 for hard surface modeling and Redshift 3D for rendering. Photoshop and After Effects for color grading.
Get set: www.cgtrader.com/3d-models/vehicle/sci-fi-vehicle/sci-fi-hard-surface-mechanical-kitbash-450-details
Get the project file here: https://www.artstation.com/a/23543 A Stun gun concept design. Inspired by Edon's artworks: https://www.artstation.com/artist/guraziu Made in Moid3d and Rendered in Keyshot.
Gleb Alexandrov writes…
Hi Guys, don’t miss the Hard Surface KitBash Vol 2 and 3! The 3D artists Oleg Ushenok and Eugene Apekin have released Hard Surface KitBash Vol 3: a huge new pack of over 300 free kitbash model parts, intended for creating concept designs for vehicles and machinery. Download 300 free kitbash 3D Model part Vol 2 – 3 This kitbash was made to let you spend less time on modelling and more for your ready ideas. All the details were unwrapped. The 3D Models are […]
This thread is becoming a blackhole. If you can`t handle the feedback dont post, easy.
A high res and game res of the Holy Shot Gun from Constantine. A project to further my skills in hard surface modeling.
DLS product
Hello, I'm Abbas Sayyed, a passionate 3D artist . My love for 3D art and creating in 3D knows no bounds, and I'm constantly pushing the boundaries of what's possible with this amazing medium. With expertise in software like Blender, Photoshop and a range of other tools, I'm able to bring my ideas to life with stunning detail and precision. Whether I'm working on Hardsurface designs, product visualizations, I always strive for excellence in everything I do. I believe that 3D art has the power to captivate and inspire, and I'm committed to using my skills to create works that truly resonate with my audience. As a 3D artist I'm specialised in hard surface modeling, I have a unique skillset that involves creating highly detailed and realistic models of inanimate objects such as 3D environments, Room Interiors, machinery, and other man-made structures. To excel as a 3D artist in hard surface modeling, I stay up-to-date with the latest software Blender and industry trends, as well as continually improving my skills in areas such as topology, UV mapping, texturing, and lighting. In addition to technical skills, I have a strong sense of design and aesthetics which is crucial for creating compelling and visually appealing models. It's also important to be able to work collaboratively with other members of a team, including concept artists, art directors, and animators.
Influential 3D Designer interpreting BRAUN design brought to you by Only / Once shop.
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[PR] gumroad FREE Hard Surface Kitbash Vol3 Olegさんが3DmaxとFusion360を使って作られたメカ系キットバッシュモデル305個を無料で仕事にも使う事が出来ます。 先
Happened to have my camera with me at a video shoot yesterday and saw this fire extinguisher in the hall. Interesting how they're everywhere, and never go with the decor, yet we never really notice them. www.Chiotsrun.com
Topology practice for some nuts and bolts in MAYA, I used the default material maps from keyshot
Download 300 free kitbash 3D Model part Vol 2 - 3 | 3DArt
https://www.edonguraziu.com Practice, keeping it simple. 2.5 hours. Moi3D
Hard surface modeling practice