Some stuff from my previous work: a collection of isometric game buildings that I made for the mobile city-builder game Tibez in 2015-2017. www.game-insight.com/en/games/the-tribez Check the link and play on your favourite device! ;)
Game - Buildings. Design and 3d modeling
mafia game buildings
Buildings and one character for a mobile games
Draco, a little dragon, who hatched out well after his civilization disappeared (or maybe didn't disappear, who knows ;) ), finds himself surrounded by a new family, new friends, and… new enemies…Will he be able to defeat the invaders, will he manage to …
Draco, a little dragon, who hatched out well after his civilization disappeared (or maybe didn't disappear, who knows ;) ), finds himself surrounded by a new family, new friends, and… new enemies…Will he be able to defeat the invaders, will he manage to …
Work on the game was carried out in close cooperation with Evgeny Petrochenko and Vasily Myalik https://www.artstation.com/jenia_petrochenko https://www.artstation.com/miachik
Offers / Contact: Stylized 3D / 2D Art Service [email protected]
game buildings
The Sims Resource - Sims 3 - Sets - estatica - Base Game Community Buildings Recolored
Buildings for the game and 12 levels of upgrade
3D concepts made for an iPhone game. Created using Maya and Vray.
Vector assets and concepts for IOS and browser based game.
Here's a cool future use case for AI-art tools like Midjourney: Game art! That means both the concept art that goes into creating the game's look and feel, and the actual assets used in the game. The game art styles that are coming out of Midjourney are simply stunning and we can only imagine that ... Read more
I tried to build details with meshes. There is just 1 atlas texture for all models. Models and textures had to be cartoon and colorful. No alphas used. Rendered in Unity5.
market by WHJ on ArtStation.
Concept Artist / Illustrator
Open test task for Graftart in two parts.
Laboratory by JiaYing Liang on ArtStation.