Feel free to use this texture however you'd like. Do not claim it as your own, do not sell it as is, and do not host it on your own personal page or site. Please direct people here to download it. Find more free downloads at: linktr.ee/Heathergreendesigns
DESIGN EXPLORATION® ABSTRACT CRAFTING® CREATIVE UNRAVELLING® IDEA SCULPTURE® ANOTHER DEPARTMENT™
Illustration, Graphic Design, Art Direction, Adobe Photoshop, Midjourney
Hello! My name is Flavio Melchiorre (aka IDRO51) I’m an Award-Winning Designer and Multi-Disciplinary Artist based in Italy with a Bachelor's Degree in Graphic. I’m also a self taught Painter and Muralist Artist since'93.
MILA UGRYN — Cosmetics
Hey polycount, I'd like to show you some of our character artwork, made for f2p MMO project "Allods Online".
Total Textures V12R2 - Textures from around the World 1 free download pbr materials vray 3ds max 3DTotal by freelance artists Free
Louise Ansell, a professional, experienced commercial freelance fashion and print designer. Childrenswear, ladieswear, menswear and interiors.
Freelance/Contract Material Artist
A gallery of some cool and intricate spine tattoo ideas to marvel at!
Part 1 : https://youtu.be/sCkvKlJXZg4my portfolio: https://www.artstation.com/emmanuelluizim also available for business and freelance work: @emmanueloakfor...
Hi! My name is Fabiola Colavecchio and i'm an italian freelance illustrator. For business inquiries and projects: [email protected]
http://colorpong.com/collections/sun
Request custom 3D CGI services from top freelance artists or choose from CG services designed for architecture visualization, game development, retail, film & VR.
Hello everyone! This artwork was carried out on the basis of an old freelance work, which was made according to the design of the client architect. The purpose of this artwork is using Quixel Megascans tile textures and terrain models to create a mystical atmosphere. The church model itself is not a game-ready asset, as this was not the goal of the project. Render was made in Marmoset Toolbag. Here is a link to original project https://www.behance.net/gallery/126410445/Wooden-Church Thanks to Megascans for the environment and textures!
Exploration sketches for a Battleborn faction called "eldrid" ( part 3 of 3) Scroll down for the rest.
Bélmont is a Mayonnaise French brand that combines the culinary tradition of France with a modern and sophisticated design. Made with high-quality ingredients, its smooth and creamy texture enhances any dish, positioning it as a premium choice. The visual identity features an elegant serif logo, a refined color palette in shades of blue, and minimalist packaging with modern details that emphasize the product’s purity and exclusivity. Bélmont is presented as an accessible luxury that elevates both the table and the culinary experience.
I worked on some studies from Nino Kuni 1, a game made by LvL5 and Ghibli studio. I really enjoyed working on it to find a way to create kind of hand-paint feeling with Substance Designer. It was a good project to practice some new stuff in Designer, like node creation, clean graph and a bit of optimisation. Same on Unreal Engine, to continue some learn process in it by creating basic shader with rimlight, water foam shader etc Hope you are enjoying what you see, and now, I am ready for a new project! :D And it's the first time I am posting as Team:Salty, a team coop with Tangi as Freelance artist :) https://www.artstation.com/bodio And a Special thx and big-up to master Vincent :p https://www.artstation.com/vincentderozier