inspired by a reader of my blog, i decided to try my hand at “landscape” and do some fanart for the classic adventure game myst, which i love very much… the scene is composed of 196 objects, and completely done in blend…
"Philosopher's Walk Home in Kyoto Japan" Philosopher's Walk Home
How about some interiors? https://t.co/8ZKH5leVht
Forge Logo Concepts designed by Nate Perry. Connect with them on Dribbble; the global community for designers and creative professionals.
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M51 Concepts has unveiled the renderings for two new superyacht concepts, Forge II and Forged.
Heyo here are the concepts I did for our new settlement "The Mughal Empire" which was located in india! Also worked on the Background with Vincent Ganachaud (3D) and Ted Garnie :)
As a knifemaker progresses, naturally we want to explore new areas. I have an interest in making pattern welded steel. In order to do this ...
For Guns of Boom project of GameInsight, one of my favorite settings. The map with a slightly altered visuals is released and playable! Concepts are made following a layout given by our level designers as Unity white-box screenshots.
Pigeon Forge/Gatlinburg KOA Holiday Offers Excellent Camping Amenities. Visit Our Campground Map To Get A Feel For Where All These Amenities Exist! Visit Us!
Type of Medieval Forge, created in about 1h15. Inspiration Youtube Twitter Download map now!
Shop the Mobius 1 - Light Pendant by David Martin at Perigold, home to the design world's best furnishings for every style and space. Plus, enjoy free delivery on most items.
Natural Gas Burner V2: Ok so I’ve made a few changes, upgrades really, to the burner since my last post. I’ve pretty much revamped the whole thing hence the new instructable. The basic concept behind this burner was to make the nozzle interchangeable so that the unit cou…
The goal of this thread is to inform PGI what the community wants in terms of maps. Thanks for taking the time to do the Polls below. Poll 1...
I had the pleasure and privilege to create a few concepts for the Suravasa map with Airborn Studios. We really dove in and explored how different parts of the city would look like. I enjoy the overgrown parts the most. Airborn Studios 2D team: Simon Kopp, Marcel Hampel, Thomas Michaud
In this lesson, We are going to explore:0:00 The core concepts of the Map method.2:01 How to add the text values to a two-dimensional array using the Map met...
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Photography, Product Design, Architecture, Adobe Photoshop, Autodesk 3ds Max, Corona Renderer