I had the privilege to work on Lords of the Fallen with a amazing team in Hexworks. The entire levels was a huge collaborative effort and the end result of it was made possible by the talented and passionate colleagues that I had the fortune to work with. Here various location I worked on as Level artist. I was responsible of beauty pass of this level: Tower of Penance. As a level artist, my main focus was to polished different areas following the visual aesthetic. I was mostly in charge of the placement and composition in those areas to create perfect gameplay and visual look. I worked with other departments such as Level designers, Quest designers, Programmers and Tech artist to maintain a smooth navigation for the player. This would not have been possible without the amazing Outsourcing team at Corbax Studio. All this work is the result of a team effort. Many thanks to: Level artist: https://www.artstation.com/fredo https://www.artstation.com/hazrael Lighting artist: https://www.artstation.com/erwan06 Lead Artist: https://www.artstation.com/morty Art directors: https://www.artstation.com/eyardt
Lords of the Fallen - Hexworks / CI Games - 2023 A few mood pieces driving the art direction on levels and ambiances. For the last 3 years, I was the lucky Art Director of the Action-RPG "Lords of the Fallen", with the great team of Hexworks. I can't thank them enough for their trust, dedication and passion. My job was more or less adding skulls, blood, candles, clay, thorns, rust and even more blood during the entire production. Yes, that's all. And having a pepperoni pizza slice from time to time. "The first piece with a landscape portraying an adventurous knight in front of a fantasy landscape and blazing blue tree... was actually one of my first concepts for the game." Huge special thanks to all the members of the Art Team, and our collaborators: Erwan, Javi, Yves, Nico, Sara, Fred, Artem, Carlos, Adrian, Dominik, Luis, Bea, Manu, Fredo, Dervis, Russel, Oscar, Adrian, Jose, Gus, Uxia, Dimitrije, and so many more... You can all be proud of what was accomplished !
I have worked on this level in all phases of its development. I helped level design in its blockout phase and after feedback from the Art Direction and Art Manager I created a mood board to define the visual style of the level. I worked supervising the Digital Coalition team to guide them in the creation of this scenario. Then I worked on set dressing, polish pass and optimization pass. I wanted to thank all the people who made it possible for us to achieve the image we wanted to project, especially Fredo and Jose for the work to create the biome, Dominik for the lighting and Bea for the vistas. It also was a pleasure to work with Marian Gheorghe, Level Designer of this level. https://www.artstation.com/fredo https://www.artstation.com/japh https://www.artstation.com/beaarev Lighting https://www.artstation.com/hildner Concept Art https://www.artstation.com/stargrave Art Director https://www.artstation.com/eyardt Art Manager https://www.artstation.com/morty Director of Photography https://www.artstation.com/erwan06 ------------------------------------------------- Outsourcing || Special thanks to Lucas and Roger https://www.artstation.com/digital_coalition
Key art for Fief of the Chill Curse and other locations AD: Alexandre Chaudret https://www.artstation.com/eyardt
Some key art for Defiled Sepulchre and Abandoned Redcopse locations AD: Alexandre Chaudret https://www.artstation.com/eyardt
I'm very happy to share with everyone the work I've done while working at Secret 6 Madrid, in collaboration with Hexworks on the new "Lords of the Fallen" with my mates https://www.artstation.com/gdfartndesign https://www.artstation.com/joaquinotazuzunzunegui https://www.artstation.com/javierguijarro https://www.artstation.com/rodrigoserranodesign https://www.artstation.com/julengarciacalvo Special thanks to HEXWORKS & CI Games Team. It was a pleasure to work supervised by them. Not for download or distribution without prior written approval from Hexworks & CI Games