I'm under impression he quite likes his money, but someone else's money is always way more fun
This is my diploma project. I performed all related tasks, from modeling to texturing, lighting, rendering, and compositing. I was inspired to create the scene after beating "The Witcher 3" game and by Kuba Wichnowski liked my course project. https://www.artstation.com/kubatuba So for this scene, I've performed a standard industry pipeline (+explored photogrammetry workflow). I've used a few (4) master materials for the scene. Most assets baked in Substance Designer and packed in atlases\trims. Texel 512px\1m note: Sculptures was ripped from the game and improved in Houdini, textures were upscaled and tweak in Substance Designer And as usual: UE4 was modified with "Nvidia gameworks" to achieve better AO (VXAO) and dynamic GI (VXGI) thanks, @olento from GitHub - https://github.com/0lento/UnrealEngine (you need registration on GitHub to see repo) PBR validate link: https://digitalcolony3d.com/2019/07/02/pbr-validate-for-unreal-engine-4/ ScreamSchool 2019 GameGraphics
The castle of Dun Tynne was probably the largest location I've worked on during the Blood and Wine development; the largest, but also my favourite. The second biggest castle in Toussaint (after Beauclair), plus a fairly rich one as well - that synopsis meant I could up the ante quite a bit. Dun Tynne featured in the main story path, which tied me closely with the quest team. That helped in shaping the general feel of the location, since the quest led the White Wolf on something of a gauntlet - I could follow the story beats with a well-polished location path. Step by step, I was increasing the "richness" of Dun Tynne; Geralt entered through the stables, then trudged through the servants' village, up into the large garden, to finally end up in front of the main building and a pretty elaborate fountain. This post concludes my stream of screenshots from Blood and Wine. It was definitely fun to revisit all those locations and be able to share them with the ArtStation crowd!
Overwatch Zenyatta http://sun-stark.tumblr.com/post/152293392340/zenyatta-is-here-genji-is-with-you
Hi there! I'm glad to show you my new project "Where is Lester?" I made this remastered version of the original character from the Gothic game 2001 year. Because Gothic is my favorite game series from the past. Lester is a novice at the Swamp Camp, also called the Brotherhood of the Sleeper, whose members worship the mysterious "Sleeper" who is to help them regain freedom. Also, he is one of four best friends of the nameless hero and one of the main story characters. I sculpted the head and cloth in Zbrush. Made textures in Substance Painter by hand. Hair from xgen, render in Arnold. Hope you like it! Wake Up!
i dont usually do fanarts but i just love the show so much. :)
witcher 2 assassins of kings
The Cockatrice Inn is located on a bridge in between Corvo Bianco Vineyard and Dun Tynne Castle in Toussaint. Constructing an inn over a major Toussaint water way allows for both a bustling trade, and the easy offloading of goods, both paid-for and smuggled. The establishment's delicacy is...
sydney aquarium
Kisaki Tetta from the Tokyo 卍 Revengers Manga (Ch 71)
I watched this more times than needed… they’re hilarious (why is this actually me when I drink coffee lol)
Bruno Latours seneste utstilling på Zentrum für Kunst und Medien i Karlsruhe vil ha oss til å oppdage hvor vi lever før det er for sent.
pomegranate wedding decorations | pomegranate wedding
Everglow
Ravelry: Tynne Hjertevotter by MaBe