Marine Corps ‘MUX’ gives rotorcraft industry another large-scale VTOL drone opportunity.
I was In charge of modeling the drone from Highpoly (chassis retopo based on Joseph design) to finished ingame model. I also Rigged and skinned the model and its variants. I worked closely with Vincent Delassus (Art Director), Joseph Gloria-Chapalys (Senior Concept Artist) who originally designed the chassis of the drone in 3D Coat, Chanyl Rughooputh (Lead Vehicle Artist) Big thanks to the people from Ubisoft Bordeaux and Ubisoft Paris who made it possible. https://www.artstation.com/kairo https://www.artstation.com/mushumushu Cheers to the animators who put everyting in motion https://www.artstation.com/cainy Julien Plard