Blend Recipe: 2 drops Jasmine, 2 drops Rose, 2 drops Hawaiian Sandalwood, 1 drop Cinnamon Bark, 1 drop Clove, 1 drop Grapefruit
Blend Recipe: 3 drops Myrrh, 3 drops Sandalwood, 3 drops Vanilla, 1 drop Hawaiian Sandalwood, 1 drop Magnolia
Blend Recipe: 2 drops Clary Sage, 2 drops Rose, 2 drops Pine, 2 drops Vanilla
Blend Recipe: 3 drops Frankincense, 3 drops Myrrh, 2 drops Sandalwood, 1 drop Clary Sage
#jungkook #bts #army #bogoss
I usually difuse the CO2 by using a powerhead and hooking up the CO2 line in the suction so the bubbles get broken by the powerhead impeller and then fly...
My Lowpoly version of the Nemesis character of Resident Evil series 12,000 polygons. Textuas difuse map, map Spec, Normal Mapping Programs used: Zbrush, Photoshop, topogun, 3ds max. Render Mental Ray Rig included
This is a modernized and more polished version of my FR-08 model. The concept is for a small floating droid that can serve as a companion of a main character. The model was built in 3Ds Max, including high and low poly. The bakes were done in Substance painter and the Difuse map was created in Photoshop. Final renders done in Marmoset
Screwdriver - High quality polygonal model - render with vray in 3ds Max 2013 / 2016 - vray materials - except for vray,no other plugins needed, just open the scene load the textures and render in vray - other formats were exported OBJ, 3DS and FBX - ALL textures are availables - Model is with all materials applied - suitable for close up render - scene include lighting used in the preview - all texture done by myself Formats: - 3ds Max 2013 / 2016 - OBJ - FBX - 3DS Textures - difuse map - normal bump map - glossy map - reflexion map -HDRI map
Tools pack - High quality polygonal models - render with vray in 3ds Max 2013 / 2016 - vray materials - except for vray, no other plugins needed, just open the scene load the textures and render in vray - other formats were exported OBJ, 3DS and FBX - ALL textures are availables - Model is with all materials applied - suitable for close up render - scene include lighting used in the preview - all texture done by myself Formats: - 3ds Max 2013 / 2016 - OBJ - FBX - 3DS Textures - difuse map - normal bump map - glossy map - reflexion map - height map - IOR map - HDRI map TOOLS - 3 hammers - 3 handsaw - 4 wrenchs - vise - plier - 5 screwdrivers - 4 lime - 3 keys