Hi all! Today I'm going to show you how to make chrome material and lighting for it in Blender. Enjoy watching everyone.Instagram with my work: https://insta...
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Falloff maps are an extremely powerful tool for artists to utilize when creating procedural shaders. They are essential when trying to create any realistic shader that is reflective or has color changing properties like chrome, metals, and pearlescent paint. In order to use Falloff maps effectively, it is important to understand how the map works. In this week’s edition of ... Read More
Toon liquid shader made in CG in unity.
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Hello and welcome to, like, the 10 millionth water tutorial I’ve done. In this week’s video we’re looking at some more in-depth Unity Shader Graph features t...
created by watching this tutorial https://youtu.be/tXtu8Yzp7I0
Welcome to 2019! I'm only nearly 3 weeks late.In this tutorial we're going to build our very own triplanar mapping shader using Unity's Shader Graph. I'm usi...
Unity Shader Graph - Portal Shader TutorialIn this Shader Graph tutorial we are going to see how to create a simple, but awesome, shader graph Portal in Uni...
This is "ue4 shader" by Changwei Zhu on Vimeo, the home for high quality videos and the people who love them.
One more shader by me. Enjoy!All instructions in zip file!V1.3.0.0Added missing lighting file!
Reshade preset and file that changes the environmental lighting.
Btw I'm gonna take a break or rest because I been artist 2 hours yeah I'm finally done! :,D (and guys look at BF looks so popular- :O)
One more shader by me. Enjoy!All instructions in zip file!V1.1.0.0Added lightings for additional game settings
We present you with a new texture pack that changes and improves the textures of the Minecraft world, changing the familiar old textures to something new and interesting.