Learn how to create a cool visual effect in Niagara with this short breakdown posted by Chris Sayers.
Poison AoE made in UE5. Wanted to try my hand at an effect with more complex shaders, learned a lot about UV distortion, dynamic material parameters, vertex offsetting, created some of my own material functions including the radial panner. All materials and textures created by me. Edit: I came back to this effect recently and refined it a bit more. I created some new hand drawn textures for the skull vapor, and redesigned that shader slightly to help it read more clearly. I also added a darker pool underneath the main puddle to give it more contrast and allow it to show up better in a game environment. I also added some refraction for a sense of depth.
Prism projectile effect
VFX exercise done for the VFX course by Jason Keyser. Feel free to give me feedbacks ! I still have a lot to learn !
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Original 3
Some of the concept art I've done for Depths of Erendorn. These are all character abilities that I later developed further into proper VFX that are in-game
Pawel Margacz did a breakdown of his recent VFX made in Unity and talked about his path from a 3D generalist to a VFX artist.
UE4 VFX Meteorite skill
Visual Effects, Animation, Game Design, Adobe Flash, Adobe Animate CC
Some selected part of VFX i designed for Orhan Keskin’s game "CHOCO HUNTERS"
手游《永远的7日之都》格雷穆泳装皮肤技能特效设计
project has been closed
Here are some Concept designs I had fun working on this project at work. Unfortunately it was cancelled. ©2024 Sandsoft Games, Inc. All Rights Reserved.
UE4.25 Niagara Effects Pack 05 in Martketplace
I was sketching some loot beams lately and decided to take some time to take them further and create proper vfx for them. All textures made from scratch in Photoshop and everything is put together in Unity.
A compilation of several VFX works done for Artside (Game Art School) under the supervision of Jeremy Vitry. The final project of the week was to design a skill kit for Candice, one of his characters. It was a lot of fun to get out of my comfort zone and start to see how dynamic the VFX world is! https://www.artstation.com/kuru
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