Vegetation work I did for battlefield 4
Each environment was done by multiple artists. I had a heavy hand in helping with the world building and set dressing in many of the levels you see here. In these shots I also helped by creating new art content and fixed existing assets through editing geometry, editing UV's, texture creation/editing, LOD's, physical materials (raycast mesh), and more.
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Hello there Polycount! So I can finally share some images from Battlefield 4, pretty excited since this is my first art dump ^^
Worked as an environment artist on BF4. Worked on many singleplayer levels doing layouts, cover placement, propdressing, lighting, effect placement, polishing and ocasionally some asset building. All levels were worked upon by multiple artists on the project. It was a collaborative effort.
Battlefield 1, Battlefield 2, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield Online, Battlefield Heroes, Battlefield 2142, Battlefield 1942
I'm very proud to have been able to work on Uncharted 4 from the beginning look development stages, to the final release. Here are a some examples of environments I contributed to alongside the amazing team at Naughty Dog.
This PNG image was uploaded on January 16, 2017, 5:24 am by user: Artina1 and is about Angle, Area, Battlefield, Battlefield 1, Battlefield 4. It has a resolution of 1070x1067 pixels.
Le nouveau Battlefield est une énorme claque ! Ce Battlefield 1 revient à ce qui a fait le succès de la franchise et propose la meilleure expérience FPS jamais vu !
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Diseño sobrio y elegante, colores oscuros, tipografía común pero estilizada al estilo de la página
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