How a game works isn't always immediately clear, but you can say a lot about what the players will feel like by giving them at-a-glance information through visual communication
Working on #FortBoardGame Nerds. #boardgames #illustration
How a game works isn't always immediately clear, but you can say a lot about what the players will feel like by giving them at-a-glance information through visual communication
Interview with the man who made Vast ooze with personality - Kyle Ferrin
How a game works isn't always immediately clear, but you can say a lot about what the players will feel like by giving them at-a-glance information through visual communication
How a game works isn't always immediately clear, but you can say a lot about what the players will feel like by giving them at-a-glance information through visual communication