For a while now I've wanted to work on a set of stylised assets with a more hand painted look using Substance Painter. Behold then...barrels! These were sculpted in ZBrush followed by the creation of a low poly mesh alongside UV's, which was then brought into Substance Painter for texturing. I found that achieving a stylised/ more hand painted look wasn't too difficult, but did require a lot of noise control on materials and pinching in those levels to get thicker/ bold strokes within the textures. Final renders achieved using Marmoset Toolbag 3.
I've recently purchased a Commodore 64C with a cassette drive and joystick, but I didn't get any games with it so I basically couldn't test it. I had also never played a C64 before in my life so I had no clue of which games to start looking for, however I got some advice on…