3D Art, 3D Modeling, Automotive Design, Autodesk 3ds Max, Autodesk VRED, Adobe Photoshop
3D MODELING
As the title says. There is plenty, plenty of work to be done. what is needed: - everything Mongol - lamellar horses - barded horse textures should...
Multistreaming with https://restream.io/
PBR texturing in 3D Coat TutorialIn this tutorial I take a look at how to quickly create detailed and realistic PBR texture using 3D Coat's smart materials a...
I will make 3d isometric model, texturing and texturing in blender, #blender, #AD, #texturing, #model, #ad
Bart de Vries prepared a breakdown of his stylized scene: sculpting and texturing different parts of the temple, working on the color and presentation.
DM Multimedia - 3DS Max Tutorial to create a spherical glass headlight.
Farm Studios have urgent Vacancies for Animation jobs on Autodesk Maya - 3D Modeling, Texturing, Lighting, Rigging. Freshers can also apply for job.
I thought it'd be a great idea to produce a fanart of WALL-E for my final modeling subject at college! Model is done in Maya, PBR texturing done in Substance Painter, then rendered in Arnold. Color correcting was done in Photoshop. This model went through several iterations in terms of textures, in my first iteration the body was less weathered and less rusty. And so I've worked on that for my final iteration. Textures are 2K; painted on a little bit of crack on the battery display screen, as well as dimmed the first few bars of the battery display to show a little realism. It was a great learning experience as I was quite new when it comes to Substance Painter. Hope you like it! :)
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Julian Hoarau did a breakdown of the project Etugen: sculpting in ZBrush, texturing in Substance Painter, and creating custom idle animation.
3D Max Cola Glass Modeling Texturing Lighting Tutorial #3dMax
Texturing a 3d model has never been easier
+ ZBrush: Sculpted and exporter High and Low pol meshes. + Maya: Lowpoly Unwrapping + S.Painter: Baking, Texturing of Albedo, Roughness, Metallic, Emissive and Exporting. + Toolbag: Implementation, shading and Look Dev.
Hello and welcome to another "timelapse tutorial". I'm working on an indie game project and I wanted to share my progress and demonstrate the tools and techn...
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