A long list of Blender 3D techniques, shortcuts and methods I found from my own studies. But I still think this is just the surface of what this software can do.
In this chapter, we will learn some powerful Geometry Basics and their practical applications. Geometry is a branch of Mathematics that deals with the study
UE4Arch Founder Rafael Reis Saliba shares his views on Unreal Engine 4 and talks about photorealistic environments.
In this chapter, we will discuss some typical shaded area problems in geometry which are frequently asked in various competitive and academic examinations.
Create a custom Environment map and learn to control the background! Element 3D Plug-in Info: https://www.videocopilot.net/products/element/ Visit Video Copilot:…
Finally got that 3D printer, but are having trouble getting your prints to look good? Here are some simple 3D printing tips.
Learn to use the new SketchUp 3D Printing Plugin to get cheap 3D prints at highest quality. Take a look at what other designers already 3D printed!
church stage set design, scenic art, children's themed environment , theater set construction, hollywood props, theater prop, 3D foam sculpture ,
General - Read the article "10 top 3D modeling tips" on 3dtotal.com
Now that my Advanced Placement students have submitted their portfolios to the College Board, I finally have a second to breathe. ...
Maria Panfilova shared some nice tips on the production of quick and high-quality character sculpts. Beautiful work from a very talented artist.
Something I've been spending far too much of my spare time working on lately. Wanted to post these up as the final lowpoly shots are still a ways off. Polycount thread with more info and such - http://polycount.com/discussion/173370/wip-engra-deathsword-warhammer-fanart/p1
#AskZBrush: "How do I use Radial Symmetry inside of ZBrush?"Ask your questions through Twitter with the hashtag #AskZBrush. Our team of experts at Pixologic ...
There were some postings in the Zbrush 4r4 update thread but I would like to start a dedicated thread for these. I don't want anyone missing them.
I am having a lot of trouble connecting the hands and head to the body. They always have more edges than the body meaning I can't connect them through quads. Is there some technique to make them c...
Fast-track your CG education by watching the Blender tutorials, CG tutorials and digital art tips by Gleb Alexandrov. Join the Creative Shrimps community.
Vidéo d'exercice sur une topologie hard surface compliqué.Forum de discussion :https://zestedesavoir.com/forums/sujet/4027/modelisationLien de l'objet : http...
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