I want to show you my new personal artwork, the game ready Tactical Gameboy, inspired by Kieren (WJ) Yong's concept https://www.artstation.com/kwenjy I also wanted to practice in texturing a bit more and decided to make two variations of the texture. _________________________________ Software used: · Low poly – Maya · High poly – Zbrush · UV Mapping – RizomUV · Baking – Marmoset Toolbag · Texturing – Substance Painter · Rendering & Presentation – Marmoset Toolbag & Photoshop _________________________________ Polygon count: 4.7k _________________________________ Feedback is welcome
I want to show you my new personal artwork, the game ready Tactical Gameboy, inspired by Kieren (WJ) Yong's concept https://www.artstation.com/kwenjy I also wanted to practice in texturing a bit more and decided to make two variations of the texture. _________________________________ Software used: · Low poly – Maya · High poly – Zbrush · UV Mapping – RizomUV · Baking – Marmoset Toolbag · Texturing – Substance Painter · Rendering & Presentation – Marmoset Toolbag & Photoshop _________________________________ Polygon count: 4.7k _________________________________ Feedback is welcome
I really enjoy creating stylized 3D props using handpainted texturing. The World of Warcraft art style is my biggest inspiration. I love to focus on small objects and to put love into every detail. So for this category, I want to showcase my recent best works in that field.
This is a tree prop that really close to the camera of my scene. I tried to reduce the polycount and maintain fine detail. Instead of zbrush all detail, I try to get the wood grain effect through texture height information. I generated tileable texture from substance designer and apply them through substance painter, hand painted more color variation and details.
Welcome to my gig! I am a 3D artist and I can create models for your game, project, visualization or whatever) I am passionate about delivering top-notch work that meets and exceeds the expectations of my clients! I can advise you on the choice of modeling, texturing and optimization methods for your project) #3DModeling #GameAssets #3DProps #EnvironmentDesign #GameDevelopment #3DArt #DigitalSculpting #AssetCreation #GameDesign #ProjectDesign
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another practice of materials)
How To make #Lotus flower Prop#viral #trending #diy #diy lotus flower homemade #diy 3d lotus flower for photoshoot #diycrafts #diy paper crafts #diyartandcr...
Beautifully crafted luxury wedding signage that is sure to make your dream wedding a reality. We are your go to for expert laser engraving on tumblers, UV printing, acrylic signage, wood signage, sign + floral rentals and all of your creative signage and decor needs. Located in North Carolina and shipping nation wide.
3D Art, Illustration, 3D Modeling, Blender, Substance 3D Painter, Adobe Photoshop
Portal Gun From 3D Printed Parts: It all started with the game. I'm not a massive fan of FPS, but my boyfriend convinced me to give Portal 2 a try. I think i'll trust his game recommendations a little more from now on, because I loved it!…which based on my 'logical' progre…
Visual Development Artist / Illustrator
VW Type 166 (VW Schwimmer) або Жук-Плавунець — німецький плавучий повнопривідний автомобіль підвищеної прохідності. Плід тяжкої праці в вільний від роботи час ;) Game ready VW Schwimmwagen. 130k polygons. Rendered in Unreal with RTX. A LOT OF THANKS TO ALL MY FRIENDS WHO SUPPORTED ME AND PROVIDED FEEDBACKS - YOU ARE THE BEST ;) C&C are welcome! Peace!
drdddfx
High quality Giant 3d Alice in Wonderland Caterpillar Prop available to hire. View Giant 3d Alice in Wonderland Caterpillar Prop details, dimensions and images.
Download free DWG CAD blocks for Dual Prop Plane Revit 3D Model. Explore high-quality AutoCAD drawings and designs. Tags: revit 3d plane modelling, 3d, revit 3d modelling
>human resource robot. >still uses floppy discs. barely. based on a concept by elad tibi
Runic, Torchlight Town Portal Platform :Stuart Grayson Post 3D Prop Artist: