Game Assets - PBR Wood Door C, USD $10.00. A Collection of (3) models with different color.[GENERAL]- PBR Materials- Exported out of Substance Painter - Textures Formats: PNG- 22 different Base Color included- Texture...
[ #Animation #UE4 ] We are delighted to announce top 10 Realistic Unreal Engine projects from CG Record Editor's Picks August 2017. If... [ #Animation #UE4 ] We are delighted to announce top 10 Realistic Unreal Engine projects from CG Record Editor's Picks August 2017. If you want to have your work featured here please Submit your video by using simple form on CGRecord TV. >> See Also: Canal+ Kitchen TVC Making of by Unit Image and more .. CGRecord Editor's Picks #2 10: Redwood Forest in Unreal Engine by Simon Barle 09: ArchExteriors for Unreal Engine 4 Vol.1 by Evermotion 08: Paris Apartment by Benoit Dereau 07: Realtime Character Khaleesi by Baolong Zhang 06: Mclaren 570S by Epic Games and Mclaren Automotive 05: San Francisco Loft by Soa Academy 04: BMW Car Cinematic by UE4ARCH 03: Beach Using Substance Designer by Koooolalala 02: Lake House by UE4ARCH 01: Advancing Real Time Graphics by Rense de Boer More about Editor's Picks [post_ads_2]
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Unreal Engine’s Blueprints helped a team of two quickly prototype early ideas. Get the inside scoop on the cat game that landed a publishing deal with a GIF.
Since my early teens, I have always been very creative and fascinated by the power of art. As a hobby I begin taking a lot of photography and filming using my camera. As many others I did not know what kind of job or industry I would like to work in. Until I discovered the world and power of Computer generated images “CGI”. I soon figured out that it is constantly developing and there is always something new to discover. Hi, my name is Adam Karlsson - a student from The Game Assembly currently
Mykola Usov, an experienced 3D artist from Ukraine, has created this beautiful & realistic 'Evening Highway' using Unreal Engine 4, Nikolay has shared alot of his workflow and great knowledge in this huge article!
The Ninety Days in Unreal Engine 5 project tasked a small team of artists from a variety of disciplines at Epic Games to spend 90 days creating something beautiful and inspiring using just Unreal Engine, Quixel Megascans, as well as assets from Sketchfab and the Unreal Engine Marketplace.
Trying some basic stuff in Unreal Engine 4.12. Recreating the materials and lighting mood. Design and setup inspired by – Unreal Engine Settings – Baselightmass.ini tweaks Used Portals …
Create stunning real-time visuals for architecture, product design, and manufacturing. Datasmith drastically reduces iteration time through efficient transfer of CAD and 3ds Max data into Unreal Engine.
Game Assets - PBR Concrete Barrier, USD $10.00. A Collection of (21) models "Clean" textures map with different color and (21) models "Dirty" textures map with different color.[USAGE] - This model is suitable for use...